#version 450 core #extension GL_EXT_float_e5m2 : require #extension GL_EXT_float_e4m3 : require #extension GL_KHR_cooperative_matrix : enable #extension GL_KHR_memory_scope_semantics : enable #extension GL_EXT_shader_explicit_arithmetic_types : enable #extension GL_EXT_scalar_block_layout : enable layout(location = 0) in floate5m2_t x0; layout(location = 0) out floate5m2_t y0; layout(location = 1) in floate4m3_t x1; layout(location = 1) out floate4m3_t y1; void main() { floate5m2_t x; floate4m3_t y; x = y; y = x; }