#version 450 core #extension GL_EXT_bfloat16 : require #extension GL_EXT_float_e5m2 : require #extension GL_KHR_cooperative_matrix : enable #extension GL_NV_cooperative_matrix2 : enable #extension GL_KHR_memory_scope_semantics : enable #extension GL_EXT_shader_explicit_arithmetic_types : enable #extension GL_EXT_scalar_block_layout : enable layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void main() { floate5m2_t c011110_00 = floate5m2_t(1.0 * 32768); floate5m2_t c011110_01 = floate5m2_t(1.25 * 32768); floate5m2_t c011110_10 = floate5m2_t(1.5 * 32768); floate5m2_t c011110_11 = floate5m2_t(1.75 * 32768); floate5m2_t c011110_11_2 = floate5m2_t(1.85 * 32768); floate5m2_t c011111_00 = floate5m2_t(2.0 * 32768); floate5m2_t c111110_00 = floate5m2_t(-1.0 * 32768); floate5m2_t c111110_01 = floate5m2_t(-1.25 * 32768); floate5m2_t c111110_10 = floate5m2_t(-1.5 * 32768); floate5m2_t c111110_11 = floate5m2_t(-1.75 * 32768); floate5m2_t c111110_11_2 = floate5m2_t(-1.85 * 32768); floate5m2_t c111111_00 = floate5m2_t(-2.0 * 32768); }