%YAML 1.1 --- all_type_descriptions: - &td0 id: 5 op: 28 type_name: "type.sampler" struct_member_name: storage_class: -1 # NOT APPLICABLE type_flags: 0x20020000 # ARRAY EXTERNAL_SAMPLER decoration_flags: 0x00000000 # NONE traits: numeric: scalar: { width: 0, signedness: 0 } vector: { component_count: 0 } matrix: { column_count: 0, row_count: 0, stride: 0 } image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown array: { dims_count: 1, dims: [6,], stride: 0 } member_count: 0 members: - &td1 id: 11 op: 28 type_name: "type.2d.image" struct_member_name: storage_class: -1 # NOT APPLICABLE type_flags: 0x20010008 # ARRAY EXTERNAL_IMAGE FLOAT decoration_flags: 0x00000000 # NONE traits: numeric: scalar: { width: 32, signedness: 0 } vector: { component_count: 0 } matrix: { column_count: 0, row_count: 0, stride: 0 } image: { dim: 1, depth: 2, arrayed: 0, ms: 0, sampled: 1, image_format: 0 } # dim=2D image_format=Unknown array: { dims_count: 1, dims: [2,], stride: 0 } member_count: 0 members: - &td2 id: 19 op: 23 type_name: struct_member_name: storage_class: -1 # NOT APPLICABLE type_flags: 0x00000108 # VECTOR FLOAT decoration_flags: 0x00000000 # NONE traits: numeric: scalar: { width: 32, signedness: 0 } vector: { component_count: 4 } matrix: { column_count: 0, row_count: 0, stride: 0 } image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown array: { dims_count: 0, dims: [], stride: 0 } member_count: 0 members: all_block_variables: - &bv0 name: offset: 0 absolute_offset: 0 size: 0 padded_size: 0 decorations: 0x00000000 # NONE numeric: scalar: { width: 0, signedness: 0 } vector: { component_count: 0 } matrix: { column_count: 0, row_count: 0, stride: 0 } array: { dims_count: 0, dims: [], stride: 0 } flags: 0x00000000 # NONE member_count: 0 members: type_description: - &bv1 name: offset: 0 absolute_offset: 0 size: 0 padded_size: 0 decorations: 0x00000000 # NONE numeric: scalar: { width: 0, signedness: 0 } vector: { component_count: 0 } matrix: { column_count: 0, row_count: 0, stride: 0 } array: { dims_count: 0, dims: [], stride: 0 } flags: 0x00000000 # NONE member_count: 0 members: type_description: all_descriptor_bindings: - &db0 spirv_id: 7 name: "MySampler" binding: 0 input_attachment_index: 0 set: 0 decoration_flags: 0x00000000 # NONE descriptor_type: 0 # VK_DESCRIPTOR_TYPE_SAMPLER resource_type: 1 # SAMPLER image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown block: *bv0 # array: { dims_count: 1, dims: [6,] } accessed: 1 uav_counter_id: 4294967295 uav_counter_binding: type_description: *td0 word_offset: { binding: 219, set: 215 } - &db1 spirv_id: 13 name: "MyTexture" binding: 8 input_attachment_index: 0 set: 0 decoration_flags: 0x00000000 # NONE descriptor_type: 2 # VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE resource_type: 4 # SRV image: { dim: 1, depth: 2, arrayed: 0, ms: 0, sampled: 1, image_format: 0 } # dim=2D image_format=Unknown block: *bv1 # array: { dims_count: 1, dims: [2,] } accessed: 1 uav_counter_id: 4294967295 uav_counter_binding: type_description: *td1 word_offset: { binding: 227, set: 223 } all_interface_variables: - &iv0 spirv_id: 23 name: location: 4294967295 storage_class: 1 # Input semantic: "SV_POSITION" decoration_flags: 0x00000010 # BUILT_IN built_in: 15 # FragCoord numeric: scalar: { width: 32, signedness: 0 } vector: { component_count: 4 } matrix: { column_count: 0, row_count: 0, stride: 0 } array: { dims_count: 0, dims: [], stride: 0 } member_count: 0 members: format: 109 # VK_FORMAT_R32G32B32A32_SFLOAT type_description: *td2 word_offset: { location: 0 } - &iv1 spirv_id: 27 name: "out.var.SV_TARGET" location: 0 storage_class: 3 # Output semantic: "SV_TARGET" decoration_flags: 0x00000000 # NONE built_in: -1 # ??? (-1) numeric: scalar: { width: 32, signedness: 0 } vector: { component_count: 4 } matrix: { column_count: 0, row_count: 0, stride: 0 } array: { dims_count: 0, dims: [], stride: 0 } member_count: 0 members: format: 109 # VK_FORMAT_R32G32B32A32_SFLOAT type_description: *td2 word_offset: { location: 211 } module: generator: 14 # Google spiregg entry_point_name: "main" entry_point_id: 17 source_language: 5 # HLSL source_language_version: 600 spirv_execution_model: 4 # Fragment shader_stage: 0x00000010 # PS descriptor_binding_count: 2 descriptor_bindings: - *db0 # "MySampler" - *db1 # "MyTexture" descriptor_set_count: 1 descriptor_sets: - set: 0 binding_count: 2 bindings: - *db0 # "MySampler" - *db1 # "MyTexture" input_variable_count: 1, input_variables: - *iv0 # output_variable_count: 1, output_variables: - *iv1 # "out.var.SV_TARGET" push_constant_count: 0, push_constants: specialization_constant_count: 0, specialization_constants: ...