generator : Google Shaderc over Glslang entry point : main source lang : GLSL source lang ver : 450 source file : shader stage : VS Input variables: 1 0: spirv id : 15 location : (built-in) InstanceIndex type : int semantic : name : gl_InstanceIndex qualifier : Output variables: 1 0: spirv id : 40 location : (built-in) ??? type : semantic : name : qualifier : Descriptor bindings: 2 Binding 0.1 spirv id : 12 set : 0 binding : 1 type : VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER (SRV) count : 1 accessed : true name : texel_buffer_i Binding 0.2 spirv id : 29 set : 0 binding : 2 type : VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER (SRV) count : 1 accessed : true name : texel_buffer_f