%YAML 1.1 --- all_type_descriptions: - &td0 id: 6 op: 22 type_name: struct_member_name: "a" storage_class: 0 # UniformConstant type_flags: 0x00000008 # FLOAT decoration_flags: 0x00000000 # NONE traits: numeric: scalar: { width: 32, signedness: 0 } vector: { component_count: 0 } matrix: { column_count: 0, row_count: 0, stride: 0 } image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown array: { dims_count: 0, dims: [], stride: 0 } member_count: 0 members: - &td1 id: 22 op: 30 type_name: "B" struct_member_name: "b" storage_class: 0 # UniformConstant type_flags: 0x10080000 # STRUCT EXTERNAL_BLOCK decoration_flags: 0x00000000 # NONE traits: numeric: scalar: { width: 0, signedness: 0 } vector: { component_count: 0 } matrix: { column_count: 0, row_count: 0, stride: 0 } image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown array: { dims_count: 0, dims: [], stride: 0 } member_count: 1 members: - *td0 - &td2 id: 23 op: 30 type_name: "Test" struct_member_name: storage_class: -1 # NOT APPLICABLE type_flags: 0x10080000 # STRUCT EXTERNAL_BLOCK decoration_flags: 0x00000001 # BLOCK traits: numeric: scalar: { width: 0, signedness: 0 } vector: { component_count: 0 } matrix: { column_count: 0, row_count: 0, stride: 0 } image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown array: { dims_count: 0, dims: [], stride: 0 } member_count: 1 members: - *td1 - &td3 id: 17 op: 23 type_name: struct_member_name: storage_class: -1 # NOT APPLICABLE type_flags: 0x00000108 # VECTOR FLOAT decoration_flags: 0x00000000 # NONE traits: numeric: scalar: { width: 32, signedness: 0 } vector: { component_count: 4 } matrix: { column_count: 0, row_count: 0, stride: 0 } image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown array: { dims_count: 0, dims: [], stride: 0 } member_count: 0 members: all_block_variables: - &bv0 name: "a" offset: 0 absolute_offset: 0 size: 4 padded_size: 16 decorations: 0x00000000 # NONE numeric: scalar: { width: 32, signedness: 0 } vector: { component_count: 0 } matrix: { column_count: 0, row_count: 0, stride: 0 } array: { dims_count: 0, dims: [], stride: 0 } flags: 0x00000000 # NONE member_count: 0 members: type_description: *td0 - &bv1 name: "b" offset: 0 absolute_offset: 0 size: 16 padded_size: 16 decorations: 0x00000000 # NONE numeric: scalar: { width: 0, signedness: 0 } vector: { component_count: 0 } matrix: { column_count: 0, row_count: 0, stride: 0 } array: { dims_count: 0, dims: [], stride: 0 } flags: 0x00000000 # NONE member_count: 1 members: - *bv0 type_description: *td1 - &bv2 name: "test" offset: 0 absolute_offset: 0 size: 16 padded_size: 16 decorations: 0x00000000 # NONE numeric: scalar: { width: 0, signedness: 0 } vector: { component_count: 0 } matrix: { column_count: 0, row_count: 0, stride: 0 } array: { dims_count: 0, dims: [], stride: 0 } flags: 0x00000000 # NONE member_count: 1 members: - *bv1 type_description: *td2 all_descriptor_bindings: - &db0 spirv_id: 25 name: "test" binding: 0 input_attachment_index: 0 set: 0 decoration_flags: 0x00000000 # NONE descriptor_type: 6 # VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER resource_type: 2 # CBV image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown block: *bv2 # "test" array: { dims_count: 0, dims: [] } accessed: 1 uav_counter_id: 4294967295 uav_counter_binding: type_description: *td2 word_offset: { binding: 126, set: 122 } all_interface_variables: - &iv0 spirv_id: 19 name: "outColor" location: 0 storage_class: 3 # Output semantic: decoration_flags: 0x00000000 # NONE built_in: -1 # ??? (-1) numeric: scalar: { width: 32, signedness: 0 } vector: { component_count: 4 } matrix: { column_count: 0, row_count: 0, stride: 0 } array: { dims_count: 0, dims: [], stride: 0 } member_count: 0 members: format: 109 # VK_FORMAT_R32G32B32A32_SFLOAT type_description: *td3 word_offset: { location: 105 } module: generator: 8 # Khronos Glslang Reference Front End entry_point_name: "main" entry_point_id: 4 source_language: 2 # GLSL source_language_version: 450 spirv_execution_model: 4 # Fragment shader_stage: 0x00000010 # PS descriptor_binding_count: 1 descriptor_bindings: - *db0 # "test" descriptor_set_count: 1 descriptor_sets: - set: 0 binding_count: 1 bindings: - *db0 # "test" input_variable_count: 0, input_variables: output_variable_count: 1, output_variables: - *iv0 # "outColor" push_constant_count: 0, push_constants: specialization_constant_count: 0, specialization_constants: ...