%YAML 1.1 --- all_type_descriptions: - &td0 id: 7 op: 23 type_name: struct_member_name: "bufferId" storage_class: 0 # UniformConstant type_flags: 0x00000104 # VECTOR INT decoration_flags: 0x00000000 # NONE traits: numeric: scalar: { width: 32, signedness: 0 } vector: { component_count: 2 } matrix: { column_count: 0, row_count: 0, stride: 0 } image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown array: { dims_count: 0, dims: [], stride: 0 } member_count: 0 members: - &td1 id: 8 op: 30 type_name: "PerFrameData" struct_member_name: storage_class: -1 # NOT APPLICABLE type_flags: 0x10080000 # STRUCT EXTERNAL_BLOCK decoration_flags: 0x00000001 # BLOCK traits: numeric: scalar: { width: 0, signedness: 0 } vector: { component_count: 0 } matrix: { column_count: 0, row_count: 0, stride: 0 } image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown array: { dims_count: 0, dims: [], stride: 0 } member_count: 1 members: - *td0 all_block_variables: - &bv0 name: "bufferId" offset: 0 absolute_offset: 0 size: 8 padded_size: 8 decorations: 0x00000000 # NONE numeric: scalar: { width: 32, signedness: 0 } vector: { component_count: 2 } matrix: { column_count: 0, row_count: 0, stride: 0 } array: { dims_count: 0, dims: [], stride: 0 } flags: 0x00000000 # NONE member_count: 0 members: type_description: *td0 - &bv1 name: "pc" offset: 0 absolute_offset: 0 size: 8 padded_size: 8 decorations: 0x00000000 # NONE numeric: scalar: { width: 0, signedness: 0 } vector: { component_count: 0 } matrix: { column_count: 0, row_count: 0, stride: 0 } array: { dims_count: 0, dims: [], stride: 0 } flags: 0x00000000 # NONE member_count: 1 members: - *bv0 type_description: *td1 all_descriptor_bindings: all_interface_variables: module: generator: 8 # Khronos Glslang Reference Front End entry_point_name: "main" entry_point_id: 4 source_language: 2 # GLSL source_language_version: 460 spirv_execution_model: 5 # GLCompute shader_stage: 0x00000020 # CS descriptor_binding_count: 0 descriptor_bindings: descriptor_set_count: 0 descriptor_sets: input_variable_count: 0, input_variables: output_variable_count: 0, output_variables: push_constant_count: 1, push_constants: - *bv1 # "pc" specialization_constant_count: 0, specialization_constants: ...