%YAML 1.1 --- all_type_descriptions: - &td0 id: 19 op: 29 type_name: struct_member_name: "v" storage_class: 0 # UniformConstant type_flags: 0x20000108 # ARRAY VECTOR FLOAT decoration_flags: 0x00000000 # NONE traits: numeric: scalar: { width: 32, signedness: 0 } vector: { component_count: 4 } matrix: { column_count: 0, row_count: 0, stride: 0 } image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown array: { dims_count: 1, dims: [0,], stride: 16 } member_count: 0 members: - &td1 id: 17 op: 29 type_name: "VertexBufferPtr" struct_member_name: "vertex_buffers" storage_class: 5349 # PhysicalStorageBuffer type_flags: 0x70080000 # ARRAY STRUCT REF EXTERNAL_BLOCK decoration_flags: 0x00000001 # BLOCK traits: numeric: scalar: { width: 0, signedness: 0 } vector: { component_count: 0 } matrix: { column_count: 0, row_count: 0, stride: 0 } image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown array: { dims_count: 1, dims: [0,], stride: 8 } member_count: 1 members: - *td0 - &td2 id: 18 op: 30 type_name: "Vertices" struct_member_name: storage_class: -1 # NOT APPLICABLE type_flags: 0x10080000 # STRUCT EXTERNAL_BLOCK decoration_flags: 0x00000001 # BLOCK traits: numeric: scalar: { width: 0, signedness: 0 } vector: { component_count: 0 } matrix: { column_count: 0, row_count: 0, stride: 0 } image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown array: { dims_count: 0, dims: [], stride: 0 } member_count: 1 members: - *td1 - &td3 id: 19 op: 29 type_name: struct_member_name: "v" storage_class: 0 # UniformConstant type_flags: 0x20000108 # ARRAY VECTOR FLOAT decoration_flags: 0x00000000 # NONE traits: numeric: scalar: { width: 32, signedness: 0 } vector: { component_count: 4 } matrix: { column_count: 0, row_count: 0, stride: 0 } image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown array: { dims_count: 1, dims: [0,], stride: 16 } member_count: 0 members: - &td4 id: 14 op: 21 type_name: struct_member_name: storage_class: -1 # NOT APPLICABLE type_flags: 0x00000004 # INT decoration_flags: 0x00000000 # NONE traits: numeric: scalar: { width: 32, signedness: 1 } vector: { component_count: 0 } matrix: { column_count: 0, row_count: 0, stride: 0 } image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown array: { dims_count: 0, dims: [], stride: 0 } member_count: 0 members: - &td5 id: 7 op: 23 type_name: struct_member_name: "gl_Position" storage_class: 0 # UniformConstant type_flags: 0x00000108 # VECTOR FLOAT decoration_flags: 0x00000000 # NONE traits: numeric: scalar: { width: 32, signedness: 0 } vector: { component_count: 4 } matrix: { column_count: 0, row_count: 0, stride: 0 } image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown array: { dims_count: 0, dims: [], stride: 0 } member_count: 0 members: - &td6 id: 6 op: 22 type_name: struct_member_name: "gl_PointSize" storage_class: 0 # UniformConstant type_flags: 0x00000008 # FLOAT decoration_flags: 0x00000000 # NONE traits: numeric: scalar: { width: 32, signedness: 0 } vector: { component_count: 0 } matrix: { column_count: 0, row_count: 0, stride: 0 } image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown array: { dims_count: 0, dims: [], stride: 0 } member_count: 0 members: - &td7 id: 10 op: 28 type_name: struct_member_name: "gl_ClipDistance" storage_class: 0 # UniformConstant type_flags: 0x20000008 # ARRAY FLOAT decoration_flags: 0x00000000 # NONE traits: numeric: scalar: { width: 32, signedness: 0 } vector: { component_count: 0 } matrix: { column_count: 0, row_count: 0, stride: 0 } image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown array: { dims_count: 1, dims: [1,], stride: 0 } member_count: 0 members: - &td8 id: 10 op: 28 type_name: struct_member_name: "gl_CullDistance" storage_class: 0 # UniformConstant type_flags: 0x20000008 # ARRAY FLOAT decoration_flags: 0x00000000 # NONE traits: numeric: scalar: { width: 32, signedness: 0 } vector: { component_count: 0 } matrix: { column_count: 0, row_count: 0, stride: 0 } image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown array: { dims_count: 1, dims: [1,], stride: 0 } member_count: 0 members: - &td9 id: 11 op: 30 type_name: "gl_PerVertex" struct_member_name: storage_class: -1 # NOT APPLICABLE type_flags: 0x10080000 # STRUCT EXTERNAL_BLOCK decoration_flags: 0x00000001 # BLOCK traits: numeric: scalar: { width: 0, signedness: 0 } vector: { component_count: 0 } matrix: { column_count: 0, row_count: 0, stride: 0 } image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown array: { dims_count: 0, dims: [], stride: 0 } member_count: 4 members: - *td5 - *td6 - *td7 - *td8 all_block_variables: - &bv0 name: "v" offset: 0 absolute_offset: 0 size: 0 padded_size: 0 decorations: 0x00000080 # NON_WRITABLE numeric: scalar: { width: 32, signedness: 0 } vector: { component_count: 4 } matrix: { column_count: 0, row_count: 0, stride: 0 } array: { dims_count: 0, dims: [], stride: 0 } flags: 0x00000001 # UNUSED member_count: 0 members: type_description: *td3 - &bv1 name: "vertex_buffers" offset: 0 absolute_offset: 0 size: 0 padded_size: 0 decorations: 0x00000080 # NON_WRITABLE numeric: scalar: { width: 0, signedness: 0 } vector: { component_count: 0 } matrix: { column_count: 0, row_count: 0, stride: 0 } array: { dims_count: 0, dims: [], stride: 0 } flags: 0x00000000 # NONE member_count: 1 members: - *bv0 type_description: *td1 - &bv2 name: "" offset: 0 absolute_offset: 0 size: 0 padded_size: 0 decorations: 0x00000080 # NON_WRITABLE numeric: scalar: { width: 0, signedness: 0 } vector: { component_count: 0 } matrix: { column_count: 0, row_count: 0, stride: 0 } array: { dims_count: 0, dims: [], stride: 0 } flags: 0x00000000 # NONE member_count: 1 members: - *bv1 type_description: *td2 all_descriptor_bindings: - &db0 spirv_id: 23 name: "" binding: 1 input_attachment_index: 0 set: 0 decoration_flags: 0x00000080 # NON_WRITABLE descriptor_type: 7 # VK_DESCRIPTOR_TYPE_STORAGE_BUFFER resource_type: 4 # SRV image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown block: *bv2 # "" array: { dims_count: 0, dims: [] } accessed: 1 uav_counter_id: 4294967295 uav_counter_binding: type_description: *td2 word_offset: { binding: 191, set: 187 } all_interface_variables: - &iv0 spirv_id: 25 name: "gl_VertexIndex" location: 4294967295 storage_class: 1 # Input semantic: decoration_flags: 0x00000010 # BUILT_IN built_in: 42 # VertexIndex numeric: scalar: { width: 32, signedness: 1 } vector: { component_count: 0 } matrix: { column_count: 0, row_count: 0, stride: 0 } array: { dims_count: 0, dims: [], stride: 0 } member_count: 0 members: format: 99 # VK_FORMAT_R32_SINT type_description: *td4 word_offset: { location: 0 } - &iv1 spirv_id: 0 name: location: 0 storage_class: 3 # Output semantic: decoration_flags: 0x00000010 # BUILT_IN built_in: 0 # Position numeric: scalar: { width: 32, signedness: 0 } vector: { component_count: 4 } matrix: { column_count: 0, row_count: 0, stride: 0 } array: { dims_count: 0, dims: [], stride: 0 } member_count: 0 members: format: 109 # VK_FORMAT_R32G32B32A32_SFLOAT type_description: *td5 word_offset: { location: 0 } - &iv2 spirv_id: 0 name: location: 0 storage_class: 3 # Output semantic: decoration_flags: 0x00000010 # BUILT_IN built_in: 1 # PointSize numeric: scalar: { width: 32, signedness: 0 } vector: { component_count: 0 } matrix: { column_count: 0, row_count: 0, stride: 0 } array: { dims_count: 0, dims: [], stride: 0 } member_count: 0 members: format: 100 # VK_FORMAT_R32_SFLOAT type_description: *td6 word_offset: { location: 0 } - &iv3 spirv_id: 0 name: location: 0 storage_class: 3 # Output semantic: decoration_flags: 0x00000010 # BUILT_IN built_in: 3 # ClipDistance numeric: scalar: { width: 32, signedness: 0 } vector: { component_count: 0 } matrix: { column_count: 0, row_count: 0, stride: 0 } array: { dims_count: 1, dims: [1,], stride: 0 } member_count: 0 members: format: 100 # VK_FORMAT_R32_SFLOAT type_description: *td7 word_offset: { location: 0 } - &iv4 spirv_id: 0 name: location: 0 storage_class: 3 # Output semantic: decoration_flags: 0x00000010 # BUILT_IN built_in: 4 # CullDistance numeric: scalar: { width: 32, signedness: 0 } vector: { component_count: 0 } matrix: { column_count: 0, row_count: 0, stride: 0 } array: { dims_count: 1, dims: [1,], stride: 0 } member_count: 0 members: format: 100 # VK_FORMAT_R32_SFLOAT type_description: *td8 word_offset: { location: 0 } - &iv5 spirv_id: 13 name: "" location: 4294967295 storage_class: 3 # Output semantic: decoration_flags: 0x00000011 # BUILT_IN BLOCK built_in: 0, 1, 3, 4 # [Position, PointSize, ClipDistance, CullDistance] numeric: scalar: { width: 0, signedness: 0 } vector: { component_count: 0 } matrix: { column_count: 0, row_count: 0, stride: 0 } array: { dims_count: 0, dims: [], stride: 0 } member_count: 4 members: - *iv1 # - *iv2 # - *iv3 # - *iv4 # format: 0 # VK_FORMAT_UNDEFINED type_description: *td9 word_offset: { location: 0 } module: generator: 8 # Khronos Glslang Reference Front End entry_point_name: "main" entry_point_id: 4 source_language: 2 # GLSL source_language_version: 460 spirv_execution_model: 0 # Vertex shader_stage: 0x00000001 # VS descriptor_binding_count: 1 descriptor_bindings: - *db0 # "" descriptor_set_count: 1 descriptor_sets: - set: 0 binding_count: 1 bindings: - *db0 # "" input_variable_count: 1, input_variables: - *iv0 # "gl_VertexIndex" output_variable_count: 1, output_variables: - *iv5 # "" push_constant_count: 0, push_constants: specialization_constant_count: 0, specialization_constants: ...