/* * QEMU Geforce NV2A implementation * * Copyright (c) 2012 espes * Copyright (c) 2015 Jannik Vogel * Copyright (c) 2018-2024 Matt Borgerson * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, see . */ #ifndef HW_XBOX_NV2A_PGRAPH_UTIL_H #define HW_XBOX_NV2A_PGRAPH_UTIL_H static const float f16_max = 511.9375f; static const float f24_max = 1.0E30; /* 16 bit to [0.0, F16_MAX = 511.9375] */ static inline float convert_f16_to_float(uint16_t f16) { if (f16 == 0x0000) { return 0.0; } uint32_t i = (f16 << 11) + 0x3C000000; return *(float*)&i; } /* 24 bit to [0.0, F24_MAX] */ static inline float convert_f24_to_float(uint32_t f24) { assert(!(f24 >> 24)); f24 &= 0xFFFFFF; if (f24 == 0x000000) { return 0.0; } uint32_t i = f24 << 7; return *(float*)&i; } static inline uint8_t cliptobyte(int x) { return (uint8_t)((x < 0) ? 0 : ((x > 255) ? 255 : x)); } static inline void convert_yuy2_to_rgb(const uint8_t *line, unsigned int ix, uint8_t *r, uint8_t *g, uint8_t* b) { int c, d, e; c = (int)line[ix * 2] - 16; if (ix % 2) { d = (int)line[ix * 2 - 1] - 128; e = (int)line[ix * 2 + 1] - 128; } else { d = (int)line[ix * 2 + 1] - 128; e = (int)line[ix * 2 + 3] - 128; } *r = cliptobyte((298 * c + 409 * e + 128) >> 8); *g = cliptobyte((298 * c - 100 * d - 208 * e + 128) >> 8); *b = cliptobyte((298 * c + 516 * d + 128) >> 8); } static inline void convert_uyvy_to_rgb(const uint8_t *line, unsigned int ix, uint8_t *r, uint8_t *g, uint8_t* b) { int c, d, e; c = (int)line[ix * 2 + 1] - 16; if (ix % 2) { d = (int)line[ix * 2 - 2] - 128; e = (int)line[ix * 2 + 0] - 128; } else { d = (int)line[ix * 2 + 0] - 128; e = (int)line[ix * 2 + 2] - 128; } *r = cliptobyte((298 * c + 409 * e + 128) >> 8); *g = cliptobyte((298 * c - 100 * d - 208 * e + 128) >> 8); *b = cliptobyte((298 * c + 516 * d + 128) >> 8); } #endif