/* * QEMU Geforce NV2A pixel shader translation * * Copyright (c) 2013 espes * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, see . */ #ifndef HW_NV2A_PSH_H #define HW_NV2A_PSH_H #include #include /* * For some background, see the OpenGL extension: * https://www.opengl.org/registry/specs/NV/register_combiners.txt */ enum PS_TEXTUREMODES { // valid in stage 0 1 2 3 PS_TEXTUREMODES_NONE= 0x00L, // * * * * PS_TEXTUREMODES_PROJECT2D= 0x01L, // * * * * PS_TEXTUREMODES_PROJECT3D= 0x02L, // * * * * PS_TEXTUREMODES_CUBEMAP= 0x03L, // * * * * PS_TEXTUREMODES_PASSTHRU= 0x04L, // * * * * PS_TEXTUREMODES_CLIPPLANE= 0x05L, // * * * * PS_TEXTUREMODES_BUMPENVMAP= 0x06L, // - * * * PS_TEXTUREMODES_BUMPENVMAP_LUM= 0x07L, // - * * * PS_TEXTUREMODES_BRDF= 0x08L, // - - * * PS_TEXTUREMODES_DOT_ST= 0x09L, // - - * * PS_TEXTUREMODES_DOT_ZW= 0x0aL, // - - * * PS_TEXTUREMODES_DOT_RFLCT_DIFF= 0x0bL, // - - * - PS_TEXTUREMODES_DOT_RFLCT_SPEC= 0x0cL, // - - - * PS_TEXTUREMODES_DOT_STR_3D= 0x0dL, // - - - * PS_TEXTUREMODES_DOT_STR_CUBE= 0x0eL, // - - - * PS_TEXTUREMODES_DPNDNT_AR= 0x0fL, // - * * * PS_TEXTUREMODES_DPNDNT_GB= 0x10L, // - * * * PS_TEXTUREMODES_DOTPRODUCT= 0x11L, // - * * - PS_TEXTUREMODES_DOT_RFLCT_SPEC_CONST= 0x12L, // - - - * // 0x13-0x1f reserved }; enum PS_INPUTMAPPING { PS_INPUTMAPPING_UNSIGNED_IDENTITY= 0x00L, // max(0,x) OK for final combiner PS_INPUTMAPPING_UNSIGNED_INVERT= 0x20L, // 1 - max(0,x) OK for final combiner PS_INPUTMAPPING_EXPAND_NORMAL= 0x40L, // 2*max(0,x) - 1 invalid for final combiner PS_INPUTMAPPING_EXPAND_NEGATE= 0x60L, // 1 - 2*max(0,x) invalid for final combiner PS_INPUTMAPPING_HALFBIAS_NORMAL= 0x80L, // max(0,x) - 1/2 invalid for final combiner PS_INPUTMAPPING_HALFBIAS_NEGATE= 0xa0L, // 1/2 - max(0,x) invalid for final combiner PS_INPUTMAPPING_SIGNED_IDENTITY= 0xc0L, // x invalid for final combiner PS_INPUTMAPPING_SIGNED_NEGATE= 0xe0L, // -x invalid for final combiner }; enum PS_REGISTER { PS_REGISTER_ZERO= 0x00L, // r PS_REGISTER_DISCARD= 0x00L, // w PS_REGISTER_C0= 0x01L, // r PS_REGISTER_C1= 0x02L, // r PS_REGISTER_FOG= 0x03L, // r PS_REGISTER_V0= 0x04L, // r/w PS_REGISTER_V1= 0x05L, // r/w PS_REGISTER_T0= 0x08L, // r/w PS_REGISTER_T1= 0x09L, // r/w PS_REGISTER_T2= 0x0aL, // r/w PS_REGISTER_T3= 0x0bL, // r/w PS_REGISTER_R0= 0x0cL, // r/w PS_REGISTER_R1= 0x0dL, // r/w PS_REGISTER_V1R0_SUM= 0x0eL, // r PS_REGISTER_EF_PROD= 0x0fL, // r PS_REGISTER_ONE= PS_REGISTER_ZERO | PS_INPUTMAPPING_UNSIGNED_INVERT, // OK for final combiner PS_REGISTER_NEGATIVE_ONE= PS_REGISTER_ZERO | PS_INPUTMAPPING_EXPAND_NORMAL, // invalid for final combiner PS_REGISTER_ONE_HALF= PS_REGISTER_ZERO | PS_INPUTMAPPING_HALFBIAS_NEGATE, // invalid for final combiner PS_REGISTER_NEGATIVE_ONE_HALF= PS_REGISTER_ZERO | PS_INPUTMAPPING_HALFBIAS_NORMAL, // invalid for final combiner }; enum PS_COMBINERCOUNTFLAGS { PS_COMBINERCOUNT_MUX_LSB= 0x0000L, // mux on r0.a lsb PS_COMBINERCOUNT_MUX_MSB= 0x0001L, // mux on r0.a msb PS_COMBINERCOUNT_SAME_C0= 0x0000L, // c0 same in each stage PS_COMBINERCOUNT_UNIQUE_C0= 0x0010L, // c0 unique in each stage PS_COMBINERCOUNT_SAME_C1= 0x0000L, // c1 same in each stage PS_COMBINERCOUNT_UNIQUE_C1= 0x0100L // c1 unique in each stage }; enum PS_COMBINEROUTPUT { PS_COMBINEROUTPUT_IDENTITY= 0x00L, // y = x PS_COMBINEROUTPUT_BIAS= 0x08L, // y = x - 0.5 PS_COMBINEROUTPUT_SHIFTLEFT_1= 0x10L, // y = x*2 PS_COMBINEROUTPUT_SHIFTLEFT_1_BIAS= 0x18L, // y = (x - 0.5)*2 PS_COMBINEROUTPUT_SHIFTLEFT_2= 0x20L, // y = x*4 PS_COMBINEROUTPUT_SHIFTRIGHT_1= 0x30L, // y = x/2 PS_COMBINEROUTPUT_AB_BLUE_TO_ALPHA= 0x80L, // RGB only PS_COMBINEROUTPUT_CD_BLUE_TO_ALPHA= 0x40L, // RGB only PS_COMBINEROUTPUT_AB_MULTIPLY= 0x00L, PS_COMBINEROUTPUT_AB_DOT_PRODUCT= 0x02L, // RGB only PS_COMBINEROUTPUT_CD_MULTIPLY= 0x00L, PS_COMBINEROUTPUT_CD_DOT_PRODUCT= 0x01L, // RGB only PS_COMBINEROUTPUT_AB_CD_SUM= 0x00L, // 3rd output is AB+CD PS_COMBINEROUTPUT_AB_CD_MUX= 0x04L, // 3rd output is MUX(AB,CD) based on R0.a }; enum PS_CHANNEL { PS_CHANNEL_RGB= 0x00, // used as RGB source PS_CHANNEL_BLUE= 0x00, // used as ALPHA source PS_CHANNEL_ALPHA= 0x10, // used as RGB or ALPHA source }; enum PS_FINALCOMBINERSETTING { PS_FINALCOMBINERSETTING_CLAMP_SUM= 0x80, // V1+R0 sum clamped to [0,1] PS_FINALCOMBINERSETTING_COMPLEMENT_V1= 0x40, // unsigned invert mapping PS_FINALCOMBINERSETTING_COMPLEMENT_R0= 0x20, // unsigned invert mapping }; enum PS_DOTMAPPING { // valid in stage 0 1 2 3 PS_DOTMAPPING_ZERO_TO_ONE= 0x00L, // - * * * PS_DOTMAPPING_MINUS1_TO_1_D3D= 0x01L, // - * * * PS_DOTMAPPING_MINUS1_TO_1_GL= 0x02L, // - * * * PS_DOTMAPPING_MINUS1_TO_1= 0x03L, // - * * * PS_DOTMAPPING_HILO_1= 0x04L, // - * * * PS_DOTMAPPING_HILO_HEMISPHERE_D3D= 0x05L, // - * * * PS_DOTMAPPING_HILO_HEMISPHERE_GL= 0x06L, // - * * * PS_DOTMAPPING_HILO_HEMISPHERE= 0x07L, // - * * * }; enum PS_COLORKEYMODE { COLOR_KEY_NONE = 0, COLOR_KEY_KILL_ALPHA = 1, COLOR_KEY_KILL_COLOR_AND_ALPHA = 2, COLOR_KEY_DISCARD = 3, }; enum PshAlphaFunc { ALPHA_FUNC_NEVER, ALPHA_FUNC_LESS, ALPHA_FUNC_EQUAL, ALPHA_FUNC_LEQUAL, ALPHA_FUNC_GREATER, ALPHA_FUNC_NOTEQUAL, ALPHA_FUNC_GEQUAL, ALPHA_FUNC_ALWAYS, }; enum PshShadowDepthFunc { SHADOW_DEPTH_FUNC_NEVER, SHADOW_DEPTH_FUNC_LESS, SHADOW_DEPTH_FUNC_EQUAL, SHADOW_DEPTH_FUNC_LEQUAL, SHADOW_DEPTH_FUNC_GREATER, SHADOW_DEPTH_FUNC_NOTEQUAL, SHADOW_DEPTH_FUNC_GEQUAL, SHADOW_DEPTH_FUNC_ALWAYS, }; enum ConvolutionFilter { CONVOLUTION_FILTER_DISABLED, CONVOLUTION_FILTER_QUINCUNX, CONVOLUTION_FILTER_GAUSSIAN, }; #endif