/* * QEMU texture swizzling routines * * Copyright (c) 2015 Jannik Vogel * Copyright (c) 2013 espes * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, see . */ #ifndef HW_XBOX_NV2A_PGRAPH_SWIZZLE_H #define HW_XBOX_NV2A_PGRAPH_SWIZZLE_H #include void swizzle_box( const uint8_t *src_buf, unsigned int width, unsigned int height, unsigned int depth, uint8_t *dst_buf, unsigned int row_pitch, unsigned int slice_pitch, unsigned int bytes_per_pixel); void unswizzle_box( const uint8_t *src_buf, unsigned int width, unsigned int height, unsigned int depth, uint8_t *dst_buf, unsigned int row_pitch, unsigned int slice_pitch, unsigned int bytes_per_pixel); static inline void unswizzle_rect( const uint8_t *src_buf, unsigned int width, unsigned int height, uint8_t *dst_buf, unsigned int pitch, unsigned int bytes_per_pixel) { unswizzle_box(src_buf, width, height, 1, dst_buf, pitch, 0, bytes_per_pixel); } static inline void swizzle_rect( const uint8_t *src_buf, unsigned int width, unsigned int height, uint8_t *dst_buf, unsigned int pitch, unsigned int bytes_per_pixel) { swizzle_box(src_buf, width, height, 1, dst_buf, pitch, 0, bytes_per_pixel); } #endif