Although at this point only QemuGraphicConsole have hw_ops that
implements ui_info() callback, it makes sense to keep the code in the
base QemuConsole, to simplify conditions for the caller.
As of now, the code didn't reach a NULL timer because dpy_set_ui_info()
checks if dpy_ui_info_supported() (hw_ops->ui_info != NULL), which is
false for text_console_ops. This is a bit fragile, let simply allocate
and free the timer in the base class.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-26-marcandre.lureau@redhat.com>
When recycling unused QemuConsole, we should still set the associated
head number for correct information and lookups.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-25-marcandre.lureau@redhat.com>
graphics_console_init() is expected to return a graphic console.
The function doesn't need to be exported.
We are going to specialize further QemuGraphicConsole & QemuTextConsole.
The two will not be interchangeable anymore.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-24-marcandre.lureau@redhat.com>
The constructor helper isn't of much used now.
"head" is only specified for graphic console (and default to 0), and we
are going to move it to QemuGraphicConsole next.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-23-marcandre.lureau@redhat.com>
This will allow to move code/data to the specific console types.
Replace console_type_t with object type check.
QemuConsole can be abstract.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-21-marcandre.lureau@redhat.com>
Boilerplate code to introduce different object types for the different
console types.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-20-marcandre.lureau@redhat.com>
Object construction should be done in respective object instance and
class handlers.
Introduce qemu_console_register() to split out the registration logic.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-19-marcandre.lureau@redhat.com>
The following patch will move some object initialization to the
corresponding handlers.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-18-marcandre.lureau@redhat.com>
Even though they actually use more of QemuConsole at this point, it
makes it clearer those functions are only used from the chardev
implementation.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-16-marcandre.lureau@redhat.com>
To allow easier refactoring in following patches.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-13-marcandre.lureau@redhat.com>
There is no code path that could allow a NULL return there.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-11-marcandre.lureau@redhat.com>
There is no obvious reason to defer text console initialization. We can
simply take the global display state in new_console().
This simplify somewhat the code to allow moving the VC to a separate unit.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-10-marcandre.lureau@redhat.com>
All usages have been removed.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-9-marcandre.lureau@redhat.com>
The function will handle the case when no listeners are gfx, without
extra meaningful cost.
This allows to get rid of DisplayState dependency in VC implementation.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-8-marcandre.lureau@redhat.com>
Even if we don't have a gfx listener, we should call
displaychangelistener_display_console() which handle that case correctly.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-7-marcandre.lureau@redhat.com>
If there are no "text" listener, the callback will simply be ignored.
The rest of text handling can be done cheaply.
This allows to remove some dependency on DisplayState from VC
implementation.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-6-marcandre.lureau@redhat.com>
We shouldn't call the callback directly, but use the chardev API, unless
there is a clear reason.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230830093843.3531473-5-marcandre.lureau@redhat.com>
console.c unit is over-crowded. This code is specific to the handling of
the QMP screendump command, so move it in ui-qmp-cmds.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-4-marcandre.lureau@redhat.com>
The primary guest scanout shows the booting screen right after reboot
but additional guest displays (i.e. max_ouptuts > 1) will keep displaying
the old frames until the guest virtio gpu driver gets initialized, which
could cause some confusion. A better way is to to replace the surface with
a place holder that tells the display is not active during the reset of
virtio-gpu device.
And to immediately update the surface with the place holder image after
the switch, displaychangelistener_gfx_switch needs to be called with
'update == TRUE' in dpy_gfx_replace_surface when the new surface is NULL.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230627224451.11739-1-dongwon.kim@intel.com>
The following patch will get the underlying D3D11 Texture2D from the
virgl renderer scanout. Pass it along to the texture scanout callbacks
as a priliminary step, to simplify review.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-20-marcandre.lureau@redhat.com>
Introduce qemu_win32_map_alloc() and qemu_win32_map_free() to allocate
shared memory mapping. The handle can be used to share the mapping with
another process.
Teach qemu_create_displaysurface() to allocate shared memory. Following
patches will introduce other places for shared memory allocation.
Other patches for -display dbus will share the memory when possible with
the client, to avoid expensive memory copy between the processes.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-10-marcandre.lureau@redhat.com>
To share code between the GTK and DBus UI bakcends
see the next commit for details
Signed-off-by: Bilal Elmoussaoui <belmouss@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230619095337.9899-2-belmouss@redhat.com>
VNC may try to get the current cursor even when there are no consoles
and crashes. Simple reproducer is qemu with -nodefaults.
Fixes: (again)
https://gitlab.com/qemu-project/qemu/-/issues/1548
Fixes: commit 385ac97f8 ("ui: keep current cursor with QemuConsole")
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230428154807.2143652-1-marcandre.lureau@redhat.com>
When we take a PNG screenshot the ordering of the colour channels in
the data is not correct, resulting in the image having weird
colouring compared to the actual display. (Specifically, on a
little-endian host the blue and red channels are swapped; on
big-endian everything is wrong.)
This happens because the pixman idea of the pixel data and the libpng
idea differ. PIXMAN_a8r8g8b8 defines that pixels are 32-bit values,
with A in bits 24-31, R in bits 16-23, G in bits 8-15 and B in bits
0-7. This means that on little-endian systems the bytes in memory
are
B G R A
and on big-endian systems they are
A R G B
libpng, on the other hand, thinks of pixels as being a series of
values for each channel, so its format PNG_COLOR_TYPE_RGB_ALPHA
always wants bytes in the order
R G B A
This isn't the same as the pixman order for either big or little
endian hosts.
The alpha channel is also unnecessary bulk in the output PNG file,
because there is no alpha information in a screenshot.
To handle the endianness issue, we already define in ui/qemu-pixman.h
various PIXMAN_BE_* and PIXMAN_LE_* values that give consistent
byte-order pixel channel formats. So we can use PIXMAN_BE_r8g8b8 and
PNG_COLOR_TYPE_RGB, which both have an in-memory byte order of
R G B
and 3 bytes per pixel.
(PPM format screenshots get this right; they already use the
PIXMAN_BE_r8g8b8 format.)
Cc: qemu-stable@nongnu.org
Resolves: https://gitlab.com/qemu-project/qemu/-/issues/1622
Fixes: 9a0a119a38 ("Added parameter to take screenshot with screendump as PNG")
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20230502135548.2451309-1-peter.maydell@linaro.org
VNC code relies on con==NULL to mean the default console.
Fixes:
https://gitlab.com/qemu-project/qemu/-/issues/1548
Fixes: commit 385ac97f8 ("ui: keep current cursor with QemuConsole")
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reported-by: Helge Konetzka <hk@zapateado.de>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230319111017.1319880-1-marcandre.lureau@redhat.com>
Keeping the current cursor around is useful, not only for VNC, but for
other displays. Let's move it down, see the following patches for other
usages.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Include it in the .c files instead that use the error reporting
functions.
Message-Id: <20230210111931.1115489-1-thuth@redhat.com>
Reviewed-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Signed-off-by: Thomas Huth <thuth@redhat.com>
qemu/coroutine.h and qemu/lockable.h include each other.
They need each other only in macro expansions, so we could simply drop
both inclusions to break the loop, and add suitable includes to files
that expand the macros.
Instead, move a part of qemu/coroutine.h to new qemu/coroutine-core.h
so that qemu/coroutine-core.h doesn't need qemu/lockable.h, and
qemu/lockable.h only needs qemu/coroutine-core.h. Result:
qemu/coroutine.h includes qemu/lockable.h includes
qemu/coroutine-core.h.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20221221131435.3851212-5-armbru@redhat.com>
[Semantic rebase conflict with 7c10cb38cc "accel/tcg: Add debuginfo
support" resolved]
The has_FOO for pointer-valued FOO are redundant, except for arrays.
They are also a nuisance to work with. Recent commit "qapi: Start to
elide redundant has_FOO in generated C" provided the means to elide
them step by step. This is the step for qapi/ui.json.
Said commit explains the transformation in more detail. The invariant
violations mentioned there do not occur here.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20221104160712.3005652-28-armbru@redhat.com>
improve error handling during module load, by changing:
bool module_load(const char *prefix, const char *lib_name);
void module_load_qom(const char *type);
to:
int module_load(const char *prefix, const char *name, Error **errp);
int module_load_qom(const char *type, Error **errp);
where the return value is:
-1 on module load error, and errp is set with the error
0 on module or one of its dependencies are not installed
1 on module load success
2 on module load success (module already loaded or built-in)
module_load_qom_one has been introduced in:
commit 28457744c3 ("module: qom module support"), which built on top of
module_load_one, but discarded the bool return value. Restore it.
Adapt all callers to emit errors, or ignore them, or fail hard,
as appropriate in each context.
Replace the previous emission of errors via fprintf in _some_ error
conditions with Error and error_report, so as to emit to the appropriate
target.
A memory leak is also fixed as part of the module_load changes.
audio: when attempting to load an audio module, report module load errors.
Note that still for some callers, a single issue may generate multiple
error reports, and this could be improved further.
Regarding the audio code itself, audio_add() seems to ignore errors,
and this should probably be improved.
block: when attempting to load a block module, report module load errors.
For the code paths that already use the Error API, take advantage of those
to report module load errors into the Error parameter.
For the other code paths, we currently emit the error, but this could be
improved further by adding Error parameters to all possible code paths.
console: when attempting to load a display module, report module load errors.
qdev: when creating a new qdev Device object (DeviceState), report load errors.
If a module cannot be loaded to create that device, now abort execution
(if no CONFIG_MODULE) or exit (if CONFIG_MODULE).
qom/object.c: when initializing a QOM object, or looking up class_by_name,
report module load errors.
qtest: when processing the "module_load" qtest command, report errors
in the load of the module.
Signed-off-by: Claudio Fontana <cfontana@suse.de>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <20220929093035.4231-4-cfontana@suse.de>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Commit 8f9abdf586 ("chardev: src buffer const for write functions")
changed the type of the second parameter of qemu_chr_be_write()
from uint8_t * to const uint8_t *. Remove the now useless type
casts from qemu_chr_be_write() function calls in ui/console.c and
ui/gtk.c.
Cc: qemu-trivial@nongnu.org
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Claudio Fontana <cfontana@suse.de>
Message-Id: <20221022141204.29358-1-vr_qemu@t-online.de>
Signed-off-by: Laurent Vivier <laurent@vivier.eu>
The png_destroy_write_struct() function frees all memory used by
libpng. Don't use the glib auto cleanup mechanism to free the
memory allocated by libpng again. For the pixman image, use only the
auto cleanup mechanism and remove the qemu_pixman_image_unref()
function call to prevent another double free.
Resolves: https://gitlab.com/qemu-project/qemu/-/issues/1210
Fixes: 9a0a119a38 ("Added parameter to take screenshot with screendump as PNG")
Tested-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20220919061956.30929-1-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Define a QEMU special key constant for the tab key and add an entry for
it in the qcode_to_keysym table. This allows tab completion to work again
in the SDL monitor virtual console, which has been broken ever since the
migration from SDL1 to SDL2.
Signed-off-by: Cal Peake <cp@absolutedigital.net>
Message-Id: <7054816e-99c-7e2-6737-7cf98cc56e2@absolutedigital.net>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The display may be corrupted when changing screen colour depth in
qemu-system-ppc/MacOS since 7.0.
Do not short-cut qemu_console_resize() if the surface is backed by vga
vram. When the scanout isn't set, or it is already allocated, or opengl,
and the size is fitting, we still avoid the reallocation & replace path.
Fixes: commit cb8962c1 ("ui: do not create a surface when resizing a GL scanout")
Reported-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
Tested-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Message-Id: <20220725115815.2461322-1-marcandre.lureau@redhat.com>
The update makes it easier to find and specify devices.
They can only be found by device type name without the id field,
for example, devices of the same type have the same label.
The update also adds a head field,
which is useful for devices that support multiple heads,
such as virtio-gpu.
Signed-off-by: Jianxian Wen <jianxian.wen@verisilicon.com>
Signed-off-by: Lu Gao <lu.gao@verisilicon.com>
Message-Id: <4C23C17B8E87E74E906A25A3254A03F4018FC045B0@SHASXM06.verisilicon.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This change adds a new member, refresh_rate to QemuUIInfo in
include/ui/console.h. It represents the refresh rate of the
physical display backend, and it is more appropriate than
GUI update interval as the refresh rate which the emulated device
reports:
- sdl may set GUI update interval shorter than the refresh rate
of the physical display to respond to user-generated events.
- sdl and vnc aggressively changes GUI update interval, but
a guests is typically not designed to respond to frequent
refresh rate changes, or frequent "display mode" changes in
general. The frequency of refresh rate changes of the physical
display backend matches better to the guest's expectation.
QemuUIInfo also has other members representing "display mode",
which makes it suitable for refresh rate representation. It has
a throttling of update notifications, and prevents frequent changes
of the display mode.
Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Message-Id: <20220226115516.59830-3-akihiko.odaki@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Because qemu_co_queue_restart_all does not release the lock, it should
be used only in coroutine context. Introduce a new function that,
like qemu_co_enter_next, does release the lock, and use it whenever
qemu_co_queue_restart_all was used outside coroutine context.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Message-Id: <20220427130830.150180-3-pbonzini@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Currently screendump only supports PPM format, which is un-compressed. Added
a "format" parameter to QMP and HMP screendump command to support PNG image
capture using libpng.
QMP example usage:
{ "execute": "screendump", "arguments": { "filename": "/tmp/image",
"format":"png" } }
HMP example usage:
screendump /tmp/image -f png
Resolves: https://gitlab.com/qemu-project/qemu/-/issues/718
Signed-off-by: Kshitij Suri <kshitij.suri@nutanix.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Acked-by: Markus Armbruster <armbru@redhat.com>
Acked-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
Message-Id: <20220408071336.99839-3-kshitij.suri@nutanix.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Without this change, The GL output of a console overwrites the
other consoles and makes them unusable.
Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-Id: <20220325161216.74582-1-akihiko.odaki@gmail.com>
Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
egl-headless depends on the backing surface to be set before texture are
set and updated. Display it (update=true) iff the current scanout kind
is SURFACE.
Reported-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
The DBus listener naively create, update and destroy textures without
taking into account other listeners. The texture were shared, but
texture update was unnecessarily duplicated.
Teach DisplayGLCtx to do optionally shared texture handling. This is
only implemented for DBus display at this point, however the same
infrastructure could potentially be used for other future combinations.
Reported-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
When switching to the dummy surface, we should also call gfx_update.
But when using GL, we shouldn't call it.
By making it an argument to displaychangelistener_gfx_switch(), it will
be explicit, and cannot be forgotten that easily.
Fixes: commit ebced091 ("console: save current scanout details")
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>