Introduces a new user interface that looks much nicer, is easier to
navigate with controllers, provides more context to users, and is
scalable. Some additional features are included.
* Adds 'popup menu' with actions that can be used easily from controller
* Adds 'main menu', unifying other configuration dialogs
* Adds port-forwarding user interface
* Adds screenshot feature
* Adds volume control feature
* Adds gamepad auto-bind option
* Adds vsync configuration option
* Adds auto UI scaling
* Adds preferred window size selection
* Adds AV pack selection
* Exposes some existing config items in GUI
* Introduces qemu_fopen, qemu_access wrappers, and modifies qemu_open to
support converting stored UTF-8 paths to UTF-16 to use Unicode
filesystem API on Windows platform.
* Migrates several native open, fopen, and access calls to their
qemu_* counterparts to resolve Unicode path handling issues on
Windows.
Setting environment variables can fail; check the return value
from g_setenv() and bail out if we couldn't set SDL_VIDEODRIVER.
Fixes: Coverity 1458798
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-Id: <20210809161424.32355-1-peter.maydell@linaro.org>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Commit 584af1f1d9 ("ui/gtk: add a keyboard fifo to the VTE
consoles") changed the VTE chardev backend code to rely on the
chr_accept_input() callback function. The code expects a
chr_accept_input() call whenever qemu_chr_be_can_write() bytes
were written. It turns out this is wrong. Some chardev
frontends only call this callback after can_write was 0.
Change the code to send data until the keyboard fifo is empty
or qemu_chr_be_can_write() returns 0.
Fixes: 584af1f1d9 ("ui/gtk: add a keyboard fifo to the VTE consoles")
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20210810063257.17411-1-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>