Commit Graph

15 Commits

Author SHA1 Message Date
Matt Borgerson 0523deaa93 nv2a: Recycle FIFO command queue memory
This patch adds an additional "retired" queue in which FIFO command
entry objects are placed after execution. This queue of objects is then
returned to the pusher's new "available" queue for re-use.

This improves the performance of the system by avoiding the costly
overhead associated with the general-purpose use of `malloc` and `free`
for previous allocation of FIFO command queue objects.
2018-06-28 10:17:57 -07:00
Matt Borgerson 6eb2e9ac93 Update Xbox Makefile.objs 2018-06-26 17:07:42 -07:00
Matt Borgerson dc57d0e3c0 Add offscreen GL code 2018-06-26 17:07:41 -07:00
Matt Borgerson 584dbda1d6 Fix and refactor NV2A code
This patch does the following:
- Fixes up things for Qemu 2.x compat
- Factors out the high-level NV2A blocks into separate files
- Updates g-lru-cache for latest glib compat (github.com/chergert/glrucache@c10af24)
- Changes texture hashing algorithm from FNV to xxH v0.6.5
2018-06-26 17:07:41 -07:00
Matt Borgerson cff0d97e35 Add SDL2 gamepad based XID emulation 2018-06-26 17:07:41 -07:00
Matt Borgerson 6629cc354a Fix keyboard based XID emulation 2018-06-26 17:07:41 -07:00
Matt Borgerson 20414991be Fix Xbox ACI/APU code 2018-06-26 17:07:41 -07:00
Matt Borgerson a87f67f143 Fix Xbox SuperIO code 2018-06-26 17:07:41 -07:00
Matt Borgerson 5e1deea596 Fix Xbox ACPI code 2018-06-26 17:07:41 -07:00
Matt Borgerson fcc596cb7f Fix Xbox DSP code 2018-06-26 17:07:41 -07:00
Matt Borgerson 6f2eafa9bb Fix NVNet code 2018-06-26 17:07:41 -07:00
Matt Borgerson 65c5afbeac Fix Xbox SMBus devices 2018-06-26 17:07:41 -07:00
Matt Borgerson 3486a4f1f4 Fix basic Chihiro machine init (IDE still needs fixing) 2018-06-26 17:07:41 -07:00
Matt Borgerson 8e24af7bda Fix basic Xbox machine init 2018-06-26 17:07:41 -07:00
Matt Borgerson 3f557e6d45 Add hw/xbox sources from XQEMU 1.x @ 4d9107e 2018-06-26 15:08:01 -07:00