Fix texture format SZ_A8 (0x19)

This commit is contained in:
Jannik Vogel 2015-07-24 14:58:00 +02:00
parent 6dbe0d6777
commit ff55f1fe3e
1 changed files with 1 additions and 1 deletions

View File

@ -1175,7 +1175,7 @@ static const ColorFormatInfo kelvin_color_format_map[66] = {
[NV097_SET_TEXTURE_FORMAT_COLOR_LU_IMAGE_A8R8G8B8] =
{4, true, GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV},
[NV097_SET_TEXTURE_FORMAT_COLOR_SZ_A8] =
{2, false, GL_R8, GL_RED, GL_UNSIGNED_BYTE,
{1, false, GL_R8, GL_RED, GL_UNSIGNED_BYTE,
{GL_ZERO, GL_ZERO, GL_ZERO, GL_RED}},
[NV097_SET_TEXTURE_FORMAT_COLOR_LU_IMAGE_X8R8G8B8] =
{4, true, GL_RGB8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV},