nv2a/vk: Require fillModeNonSolid feature

This commit is contained in:
Matt Borgerson 2025-06-22 15:48:34 -07:00
parent c1dfaac3f8
commit fcedbf537f
1 changed files with 1 additions and 0 deletions

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@ -545,6 +545,7 @@ static bool create_logical_device(PGRAPHState *pg, Error **errp)
F(shaderTessellationAndGeometryPointSize, true),
F(depthClamp, true),
F(occlusionQueryPrecise, true),
F(fillModeNonSolid, true),
F(wideLines, false),
#undef F
// clang-format on