mirror of https://github.com/xemu-project/xemu.git
Better style in nv2a
This commit is contained in:
parent
dd935fffa6
commit
f8ace72667
|
@ -926,8 +926,8 @@ static void gl_debug_label(GLenum target, GLuint name, const char *fmt, ...)
|
||||||
# define NV097_SET_SHADER_STAGE_PROGRAM 0x00971E70
|
# define NV097_SET_SHADER_STAGE_PROGRAM 0x00971E70
|
||||||
# define NV097_SET_SHADER_OTHER_STAGE_INPUT 0x00971E78
|
# define NV097_SET_SHADER_OTHER_STAGE_INPUT 0x00971E78
|
||||||
# define NV097_SET_TRANSFORM_EXECUTION_MODE 0x00971E94
|
# define NV097_SET_TRANSFORM_EXECUTION_MODE 0x00971E94
|
||||||
# define NV_097_SET_TRANSFORM_EXECUTION_MODE_MODE 0x00000003
|
# define NV097_SET_TRANSFORM_EXECUTION_MODE_MODE 0x00000003
|
||||||
# define NV_097_SET_TRANSFORM_EXECUTION_MODE_RANGE_MODE 0xFFFFFFFC
|
# define NV097_SET_TRANSFORM_EXECUTION_MODE_RANGE_MODE 0xFFFFFFFC
|
||||||
# define NV097_SET_TRANSFORM_PROGRAM_CXT_WRITE_EN 0x00971E98
|
# define NV097_SET_TRANSFORM_PROGRAM_CXT_WRITE_EN 0x00971E98
|
||||||
# define NV097_SET_TRANSFORM_PROGRAM_LOAD 0x00971E9C
|
# define NV097_SET_TRANSFORM_PROGRAM_LOAD 0x00971E9C
|
||||||
# define NV097_SET_TRANSFORM_PROGRAM_START 0x00971EA0
|
# define NV097_SET_TRANSFORM_PROGRAM_START 0x00971EA0
|
||||||
|
@ -2057,7 +2057,7 @@ static TextureBinding* generate_texture(const TextureShape s,
|
||||||
glBindTexture(gl_target, gl_texture);
|
glBindTexture(gl_target, gl_texture);
|
||||||
|
|
||||||
NV2A_GL_DLABEL(GL_TEXTURE, gl_texture,
|
NV2A_GL_DLABEL(GL_TEXTURE, gl_texture,
|
||||||
"format: 0x%02X%s, width: %i",
|
"format: 0x%02X%s, width: %d",
|
||||||
s.color_format, f.linear ? "" : " (SZ)", s.width);
|
s.color_format, f.linear ? "" : " (SZ)", s.width);
|
||||||
|
|
||||||
if (f.linear) {
|
if (f.linear) {
|
||||||
|
@ -2761,7 +2761,7 @@ static ShaderBinding* generate_shaders(const ShaderState state)
|
||||||
|
|
||||||
static void pgraph_bind_shaders(PGRAPHState *pg)
|
static void pgraph_bind_shaders(PGRAPHState *pg)
|
||||||
{
|
{
|
||||||
int i;
|
int i, j;
|
||||||
|
|
||||||
bool vertex_program = GET_MASK(pg->regs[NV_PGRAPH_CSV0_D],
|
bool vertex_program = GET_MASK(pg->regs[NV_PGRAPH_CSV0_D],
|
||||||
NV_PGRAPH_CSV0_D_MODE) == 2;
|
NV_PGRAPH_CSV0_D_MODE) == 2;
|
||||||
|
@ -2831,8 +2831,8 @@ static void pgraph_bind_shaders(PGRAPHState *pg)
|
||||||
|
|
||||||
for (i = 0; i < 4; i++) {
|
for (i = 0; i < 4; i++) {
|
||||||
state.rect_tex[i] = false;
|
state.rect_tex[i] = false;
|
||||||
bool enabled = GET_MASK(pg->regs[NV_PGRAPH_TEXCTL0_0 + i*4],
|
bool enabled = pg->regs[NV_PGRAPH_TEXCTL0_0 + i*4]
|
||||||
NV_PGRAPH_TEXCTL0_0_ENABLE);
|
& NV_PGRAPH_TEXCTL0_0_ENABLE;
|
||||||
unsigned int color_format =
|
unsigned int color_format =
|
||||||
GET_MASK(pg->regs[NV_PGRAPH_TEXFMT0 + i*4],
|
GET_MASK(pg->regs[NV_PGRAPH_TEXFMT0 + i*4],
|
||||||
NV_PGRAPH_TEXFMT0_COLOR);
|
NV_PGRAPH_TEXFMT0_COLOR);
|
||||||
|
@ -2881,7 +2881,6 @@ static void pgraph_bind_shaders(PGRAPHState *pg)
|
||||||
constant[1] = pg->regs[NV_PGRAPH_COMBINEFACTOR1 + i * 4];
|
constant[1] = pg->regs[NV_PGRAPH_COMBINEFACTOR1 + i * 4];
|
||||||
}
|
}
|
||||||
|
|
||||||
int j;
|
|
||||||
for (j = 0; j < 2; j++) {
|
for (j = 0; j < 2; j++) {
|
||||||
GLint loc = pg->shader_binding->psh_constant_loc[i][j];
|
GLint loc = pg->shader_binding->psh_constant_loc[i][j];
|
||||||
if (loc != -1) {
|
if (loc != -1) {
|
||||||
|
@ -2919,8 +2918,9 @@ static void pgraph_bind_shaders(PGRAPHState *pg)
|
||||||
|
|
||||||
GLint comLoc = glGetUniformLocation(pg->shader_binding->gl_program,
|
GLint comLoc = glGetUniformLocation(pg->shader_binding->gl_program,
|
||||||
"composite");
|
"composite");
|
||||||
assert(comLoc != -1);
|
if (comLoc != -1) {
|
||||||
glUniformMatrix4fv(comLoc, 1, GL_FALSE, pg->composite_matrix);
|
glUniformMatrix4fv(comLoc, 1, GL_FALSE, pg->composite_matrix);
|
||||||
|
}
|
||||||
|
|
||||||
/* estimate the viewport by assuming it matches the surface ... */
|
/* estimate the viewport by assuming it matches the surface ... */
|
||||||
float m11 = 0.5 * pg->surface_shape.clip_width;
|
float m11 = 0.5 * pg->surface_shape.clip_width;
|
||||||
|
@ -2931,7 +2931,6 @@ static void pgraph_bind_shaders(PGRAPHState *pg)
|
||||||
float m43 = zclip_min;
|
float m43 = zclip_min;
|
||||||
//float m44 = 1.0;
|
//float m44 = 1.0;
|
||||||
|
|
||||||
|
|
||||||
if (m33 == 0.0) {
|
if (m33 == 0.0) {
|
||||||
m33 = 1.0;
|
m33 = 1.0;
|
||||||
}
|
}
|
||||||
|
@ -2944,8 +2943,9 @@ static void pgraph_bind_shaders(PGRAPHState *pg)
|
||||||
|
|
||||||
GLint view_loc = glGetUniformLocation(pg->shader_binding->gl_program,
|
GLint view_loc = glGetUniformLocation(pg->shader_binding->gl_program,
|
||||||
"invViewport");
|
"invViewport");
|
||||||
assert(view_loc != -1);
|
if (view_loc != -1) {
|
||||||
glUniformMatrix4fv(view_loc, 1, GL_FALSE, &invViewport[0]);
|
glUniformMatrix4fv(view_loc, 1, GL_FALSE, &invViewport[0]);
|
||||||
|
}
|
||||||
|
|
||||||
} else if (vertex_program) {
|
} else if (vertex_program) {
|
||||||
/* update vertex program constants */
|
/* update vertex program constants */
|
||||||
|
@ -4748,9 +4748,11 @@ static void pgraph_method(NV2AState *d,
|
||||||
|
|
||||||
case NV097_SET_TRANSFORM_EXECUTION_MODE:
|
case NV097_SET_TRANSFORM_EXECUTION_MODE:
|
||||||
SET_MASK(pg->regs[NV_PGRAPH_CSV0_D], NV_PGRAPH_CSV0_D_MODE,
|
SET_MASK(pg->regs[NV_PGRAPH_CSV0_D], NV_PGRAPH_CSV0_D_MODE,
|
||||||
GET_MASK(parameter, NV_097_SET_TRANSFORM_EXECUTION_MODE_MODE));
|
GET_MASK(parameter,
|
||||||
|
NV097_SET_TRANSFORM_EXECUTION_MODE_MODE));
|
||||||
SET_MASK(pg->regs[NV_PGRAPH_CSV0_D], NV_PGRAPH_CSV0_D_RANGE_MODE,
|
SET_MASK(pg->regs[NV_PGRAPH_CSV0_D], NV_PGRAPH_CSV0_D_RANGE_MODE,
|
||||||
GET_MASK(parameter, NV_097_SET_TRANSFORM_EXECUTION_MODE_RANGE_MODE));
|
GET_MASK(parameter,
|
||||||
|
NV097_SET_TRANSFORM_EXECUTION_MODE_RANGE_MODE));
|
||||||
break;
|
break;
|
||||||
case NV097_SET_TRANSFORM_PROGRAM_CXT_WRITE_EN:
|
case NV097_SET_TRANSFORM_PROGRAM_CXT_WRITE_EN:
|
||||||
pg->enable_vertex_program_write = parameter;
|
pg->enable_vertex_program_write = parameter;
|
||||||
|
|
|
@ -90,4 +90,4 @@ QString* vsh_translate(uint16_t version,
|
||||||
char output_prefix);
|
char output_prefix);
|
||||||
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
Loading…
Reference in New Issue