diff --git a/ui/xemu-input.c b/ui/xemu-input.c index 1f030e5e01..d9690e5529 100644 --- a/ui/xemu-input.c +++ b/ui/xemu-input.c @@ -76,7 +76,7 @@ void xemu_input_init(void) xemu_input_bind(port, new_con, 0); char buf[128]; snprintf(buf, sizeof(buf), "Connected '%s' to port %d", new_con->name, port+1); - xemu_queue_notification(buf); + xemu_queue_notification(buf); } available_controllers = new_con; @@ -128,11 +128,11 @@ void xemu_input_process_sdl_events(const SDL_Event *event) new_con->sdl_haptic = SDL_HapticOpenFromJoystick(new_con->sdl_joystick); new_con->sdl_haptic_effect_id = -1; new_con->bound = -1; - + char guid_buf[35] = { 0 }; SDL_JoystickGetGUIDString(new_con->sdl_joystick_guid, guid_buf, sizeof(guid_buf)); DPRINTF("Opened %s (%s)\n", new_con->name, guid_buf); - + // Add to the list of controllers if (available_controllers == NULL) { available_controllers = new_con; @@ -179,7 +179,7 @@ void xemu_input_process_sdl_events(const SDL_Event *event) struct controller_state *iter, *prev; for (iter=available_controllers, prev=NULL; iter != NULL; prev = iter, iter = iter->next) { if (iter->type != INPUT_DEVICE_SDL_GAMECONTROLLER) continue; - + if (iter->sdl_joystick_id == event->cdevice.which) { DPRINTF("Device removed: %s\n", iter->name);