mirror of https://github.com/xemu-project/xemu.git
nv2a: Invalidate GL textures after surface blit
This commit is contained in:
parent
9fafe92b25
commit
e64ffe8091
|
@ -397,7 +397,7 @@ static void pgraph_download_surface_data_to_buffer(NV2AState *d,
|
|||
uint8_t *pixels);
|
||||
static void pgraph_upload_surface_data(NV2AState *d, SurfaceBinding *surface, bool force);
|
||||
static bool pgraph_check_surface_compatibility(SurfaceBinding *s1, SurfaceBinding *s2, bool strict);
|
||||
static bool pgraph_check_surface_to_texture_compatibility(SurfaceBinding *surface, TextureShape *shape);
|
||||
static bool pgraph_check_surface_to_texture_compatibility(const SurfaceBinding *surface, const TextureShape *shape);
|
||||
static void pgraph_render_surface_to_texture(NV2AState *d, SurfaceBinding *surface, TextureBinding *texture, TextureShape *texture_shape, int texture_unit);
|
||||
static void pgraph_update_surface_part(NV2AState *d, bool upload, bool color);
|
||||
static void pgraph_update_surface(NV2AState *d, bool upload, bool color_write, bool zeta_write);
|
||||
|
@ -888,6 +888,7 @@ static void pgraph_image_blit(NV2AState *d)
|
|||
surf_dest->draw_dirty = false;
|
||||
}
|
||||
surf_dest->upload_pending = true;
|
||||
pg->draw_time++;
|
||||
}
|
||||
|
||||
hwaddr source_offset = image_blit->in_y * context_surfaces->source_pitch +
|
||||
|
@ -5099,8 +5100,8 @@ int nv2a_get_framebuffer_surface(void)
|
|||
}
|
||||
|
||||
static bool pgraph_check_surface_to_texture_compatibility(
|
||||
SurfaceBinding *surface,
|
||||
TextureShape *shape)
|
||||
const SurfaceBinding *surface,
|
||||
const TextureShape *shape)
|
||||
{
|
||||
// FIXME: Better checks/handling on formats and surface-texture compat
|
||||
|
||||
|
@ -5577,6 +5578,7 @@ static void pgraph_upload_surface_data(NV2AState *d, SurfaceBinding *surface,
|
|||
PGRAPHState *pg = &d->pgraph;
|
||||
|
||||
surface->upload_pending = false;
|
||||
surface->draw_time = pg->draw_time;
|
||||
|
||||
// FIXME: Don't query GL for texture binding
|
||||
GLint last_texture_binding;
|
||||
|
|
Loading…
Reference in New Issue