diff --git a/hw/xbox/nv2a/pgraph.c b/hw/xbox/nv2a/pgraph.c index d169ae43e7..ee0d7ebc34 100644 --- a/hw/xbox/nv2a/pgraph.c +++ b/hw/xbox/nv2a/pgraph.c @@ -5912,7 +5912,7 @@ static void pgraph_bind_textures(NV2AState *d) NV_PGRAPH_TEXFMT0_BORDER_SOURCE); uint32_t border_color = pg->regs[NV_PGRAPH_BORDERCOLOR0 + i*4]; - unsigned int offset = pg->regs[NV_PGRAPH_TEXOFFSET0 + i*4]; + hwaddr offset = pg->regs[NV_PGRAPH_TEXOFFSET0 + i*4]; bool palette_dma_select = GET_MASK(palette, NV_PGRAPH_TEXPALETTE0_CONTEXT_DMA); diff --git a/hw/xbox/nv2a/pramdac.c b/hw/xbox/nv2a/pramdac.c index a9288a32f4..14ed307125 100644 --- a/hw/xbox/nv2a/pramdac.c +++ b/hw/xbox/nv2a/pramdac.c @@ -74,7 +74,8 @@ uint64_t pramdac_read(void *opaque, hwaddr addr, unsigned int size) /* Surprisingly, QEMU doesn't handle unaligned access for you properly */ r >>= 32 - 8 * size - 8 * (addr & 3); - NV2A_DPRINTF("PRAMDAC: read %d [0x%" HWADDR_PRIx "] -> %llx\n", size, addr, r); + NV2A_DPRINTF("PRAMDAC: read %d [0x%" HWADDR_PRIx "] -> %" PRIx64 "\n", size, + addr, r); return r; }