From db389b15086753cb7b72e05b24af205baa742bc3 Mon Sep 17 00:00:00 2001 From: mborgerson Date: Sat, 25 Jun 2022 22:50:30 -0700 Subject: [PATCH] nv2a: Fix missing emit_vertex param --- hw/xbox/nv2a/shaders.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/hw/xbox/nv2a/shaders.c b/hw/xbox/nv2a/shaders.c index 7e4af1405b..cbc97adbbd 100644 --- a/hw/xbox/nv2a/shaders.c +++ b/hw/xbox/nv2a/shaders.c @@ -139,7 +139,7 @@ static MString* generate_geometry_shader( layout_in = "layout(triangles) in;\n"; layout_out = "layout(line_strip, max_vertices = 4) out;\n"; body = " if (gl_PrimitiveIDIn == 0) {\n" - " emit_vertex(0);\n" + " emit_vertex(0, 0);\n" " }\n" " emit_vertex(1, 0);\n" " emit_vertex(2, 0);\n"