mirror of https://github.com/xemu-project/xemu.git
nv2a: re-enable texture caching
Texture caching (enabled via `USE_TEXTURE_CACHE` macro) got turned off in a cleanup commit. Turn it back on for performance.
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@ -38,6 +38,8 @@
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#include "hw/xbox/nv2a/nv2a_debug.h"
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#include "hw/xbox/nv2a/nv2a_regs.h"
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#define USE_TEXTURE_CACHE 1
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#define GET_MASK(v, mask) (((v) & (mask)) >> ctz32(mask))
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#define SET_MASK(v, mask, val) \
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