job.h: categorize fields in struct Job

Categorize the fields in struct Job to understand which ones
need to be protected by the job mutex and which don't.

Signed-off-by: Emanuele Giuseppe Esposito <eesposit@redhat.com>
Reviewed-by: Vladimir Sementsov-Ogievskiy <vsementsov@yandex-team.ru>
Reviewed-by: Kevin Wolf <kwolf@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Message-Id: <20220926093214.506243-3-eesposit@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
This commit is contained in:
Emanuele Giuseppe Esposito 2022-09-26 05:31:55 -04:00 committed by Kevin Wolf
parent 55c5a25a03
commit d08f07541f
1 changed files with 36 additions and 25 deletions

View File

@ -40,27 +40,52 @@ typedef struct JobTxn JobTxn;
* Long-running operation. * Long-running operation.
*/ */
typedef struct Job { typedef struct Job {
/* Fields set at initialization (job_create), and never modified */
/** The ID of the job. May be NULL for internal jobs. */ /** The ID of the job. May be NULL for internal jobs. */
char *id; char *id;
/** The type of this job. */ /**
* The type of this job.
* All callbacks are called with job_mutex *not* held.
*/
const JobDriver *driver; const JobDriver *driver;
/**
* The coroutine that executes the job. If not NULL, it is reentered when
* busy is false and the job is cancelled.
* Initialized in job_start()
*/
Coroutine *co;
/** True if this job should automatically finalize itself */
bool auto_finalize;
/** True if this job should automatically dismiss itself */
bool auto_dismiss;
/** The completion function that will be called when the job completes. */
BlockCompletionFunc *cb;
/** The opaque value that is passed to the completion function. */
void *opaque;
/* ProgressMeter API is thread-safe */
ProgressMeter progress;
/** Protected by AioContext lock */
/** AioContext to run the job coroutine in */
AioContext *aio_context;
/** Reference count of the block job */ /** Reference count of the block job */
int refcnt; int refcnt;
/** Current state; See @JobStatus for details. */ /** Current state; See @JobStatus for details. */
JobStatus status; JobStatus status;
/** AioContext to run the job coroutine in */
AioContext *aio_context;
/**
* The coroutine that executes the job. If not NULL, it is reentered when
* busy is false and the job is cancelled.
*/
Coroutine *co;
/** /**
* Timer that is used by @job_sleep_ns. Accessed under job_mutex (in * Timer that is used by @job_sleep_ns. Accessed under job_mutex (in
* job.c). * job.c).
@ -112,14 +137,6 @@ typedef struct Job {
/** Set to true when the job has deferred work to the main loop. */ /** Set to true when the job has deferred work to the main loop. */
bool deferred_to_main_loop; bool deferred_to_main_loop;
/** True if this job should automatically finalize itself */
bool auto_finalize;
/** True if this job should automatically dismiss itself */
bool auto_dismiss;
ProgressMeter progress;
/** /**
* Return code from @run and/or @prepare callback(s). * Return code from @run and/or @prepare callback(s).
* Not final until the job has reached the CONCLUDED status. * Not final until the job has reached the CONCLUDED status.
@ -134,12 +151,6 @@ typedef struct Job {
*/ */
Error *err; Error *err;
/** The completion function that will be called when the job completes. */
BlockCompletionFunc *cb;
/** The opaque value that is passed to the completion function. */
void *opaque;
/** Notifiers called when a cancelled job is finalised */ /** Notifiers called when a cancelled job is finalised */
NotifierList on_finalize_cancelled; NotifierList on_finalize_cancelled;
@ -167,6 +178,7 @@ typedef struct Job {
/** /**
* Callbacks and other information about a Job driver. * Callbacks and other information about a Job driver.
* All callbacks are invoked with job_mutex *not* held.
*/ */
struct JobDriver { struct JobDriver {
@ -472,7 +484,6 @@ void coroutine_fn job_yield(Job *job);
*/ */
void coroutine_fn job_sleep_ns(Job *job, int64_t ns); void coroutine_fn job_sleep_ns(Job *job, int64_t ns);
/** Returns the JobType of a given Job. */ /** Returns the JobType of a given Job. */
JobType job_type(const Job *job); JobType job_type(const Job *job);