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job.h: categorize fields in struct Job
Categorize the fields in struct Job to understand which ones need to be protected by the job mutex and which don't. Signed-off-by: Emanuele Giuseppe Esposito <eesposit@redhat.com> Reviewed-by: Vladimir Sementsov-Ogievskiy <vsementsov@yandex-team.ru> Reviewed-by: Kevin Wolf <kwolf@redhat.com> Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com> Message-Id: <20220926093214.506243-3-eesposit@redhat.com> Signed-off-by: Kevin Wolf <kwolf@redhat.com>
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@ -40,27 +40,52 @@ typedef struct JobTxn JobTxn;
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* Long-running operation.
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* Long-running operation.
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*/
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*/
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typedef struct Job {
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typedef struct Job {
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/* Fields set at initialization (job_create), and never modified */
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/** The ID of the job. May be NULL for internal jobs. */
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/** The ID of the job. May be NULL for internal jobs. */
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char *id;
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char *id;
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/** The type of this job. */
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/**
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* The type of this job.
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* All callbacks are called with job_mutex *not* held.
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*/
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const JobDriver *driver;
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const JobDriver *driver;
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/**
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* The coroutine that executes the job. If not NULL, it is reentered when
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* busy is false and the job is cancelled.
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* Initialized in job_start()
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*/
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Coroutine *co;
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/** True if this job should automatically finalize itself */
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bool auto_finalize;
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/** True if this job should automatically dismiss itself */
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bool auto_dismiss;
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/** The completion function that will be called when the job completes. */
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BlockCompletionFunc *cb;
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/** The opaque value that is passed to the completion function. */
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void *opaque;
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/* ProgressMeter API is thread-safe */
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ProgressMeter progress;
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/** Protected by AioContext lock */
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/** AioContext to run the job coroutine in */
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AioContext *aio_context;
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/** Reference count of the block job */
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/** Reference count of the block job */
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int refcnt;
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int refcnt;
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/** Current state; See @JobStatus for details. */
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/** Current state; See @JobStatus for details. */
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JobStatus status;
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JobStatus status;
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/** AioContext to run the job coroutine in */
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AioContext *aio_context;
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/**
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* The coroutine that executes the job. If not NULL, it is reentered when
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* busy is false and the job is cancelled.
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*/
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Coroutine *co;
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/**
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/**
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* Timer that is used by @job_sleep_ns. Accessed under job_mutex (in
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* Timer that is used by @job_sleep_ns. Accessed under job_mutex (in
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* job.c).
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* job.c).
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@ -112,14 +137,6 @@ typedef struct Job {
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/** Set to true when the job has deferred work to the main loop. */
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/** Set to true when the job has deferred work to the main loop. */
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bool deferred_to_main_loop;
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bool deferred_to_main_loop;
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/** True if this job should automatically finalize itself */
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bool auto_finalize;
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/** True if this job should automatically dismiss itself */
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bool auto_dismiss;
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ProgressMeter progress;
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/**
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/**
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* Return code from @run and/or @prepare callback(s).
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* Return code from @run and/or @prepare callback(s).
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* Not final until the job has reached the CONCLUDED status.
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* Not final until the job has reached the CONCLUDED status.
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@ -134,12 +151,6 @@ typedef struct Job {
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*/
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*/
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Error *err;
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Error *err;
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/** The completion function that will be called when the job completes. */
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BlockCompletionFunc *cb;
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/** The opaque value that is passed to the completion function. */
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void *opaque;
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/** Notifiers called when a cancelled job is finalised */
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/** Notifiers called when a cancelled job is finalised */
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NotifierList on_finalize_cancelled;
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NotifierList on_finalize_cancelled;
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@ -167,6 +178,7 @@ typedef struct Job {
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/**
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/**
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* Callbacks and other information about a Job driver.
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* Callbacks and other information about a Job driver.
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* All callbacks are invoked with job_mutex *not* held.
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*/
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*/
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struct JobDriver {
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struct JobDriver {
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@ -472,7 +484,6 @@ void coroutine_fn job_yield(Job *job);
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*/
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*/
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void coroutine_fn job_sleep_ns(Job *job, int64_t ns);
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void coroutine_fn job_sleep_ns(Job *job, int64_t ns);
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/** Returns the JobType of a given Job. */
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/** Returns the JobType of a given Job. */
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JobType job_type(const Job *job);
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JobType job_type(const Job *job);
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