From bc81e6e56eeea88bb1e3b6105c80850ffb58841c Mon Sep 17 00:00:00 2001 From: Geoffrey McRae Date: Sat, 13 Jun 2020 14:05:18 +1000 Subject: [PATCH] audio/jack: simplify the re-init code path Instead of checking for the audodev state in each code path, centralize the check into the initialize function itself to make it safe to call it at any time. Signed-off-by: Geoffrey McRae Message-id: 20200613040518.38172-7-geoff@hostfission.com Signed-off-by: Gerd Hoffmann --- audio/jackaudio.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/audio/jackaudio.c b/audio/jackaudio.c index b2b53985ae..72ed7c4929 100644 --- a/audio/jackaudio.c +++ b/audio/jackaudio.c @@ -395,6 +395,10 @@ static int qjack_client_init(QJackClient *c) char client_name[jack_client_name_size()]; jack_options_t options = JackNullOption; + if (c->state == QJACK_STATE_RUNNING) { + return 0; + } + c->connect_ports = true; snprintf(client_name, sizeof(client_name), "%s-%s", @@ -485,9 +489,7 @@ static int qjack_init_out(HWVoiceOut *hw, struct audsettings *as, QJackOut *jo = (QJackOut *)hw; Audiodev *dev = (Audiodev *)drv_opaque; - if (jo->c.state != QJACK_STATE_DISCONNECTED) { - return 0; - } + qjack_client_fini(&jo->c); jo->c.out = true; jo->c.enabled = false; @@ -523,9 +525,7 @@ static int qjack_init_in(HWVoiceIn *hw, struct audsettings *as, QJackIn *ji = (QJackIn *)hw; Audiodev *dev = (Audiodev *)drv_opaque; - if (ji->c.state != QJACK_STATE_DISCONNECTED) { - return 0; - } + qjack_client_fini(&ji->c); ji->c.out = false; ji->c.enabled = false;