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replay: added replay log format description
This patch adds description of the replay log file format into the docs/replay.txt. Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Acked-by: Paolo Bonzini <pbonzini@redhat.com> Message-Id: <20180227095220.1060.58759.stgit@pasha-VirtualBox> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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@ -232,3 +232,72 @@ Audio devices
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Audio data is recorded and replay automatically. The command line for recording
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Audio data is recorded and replay automatically. The command line for recording
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and replaying must contain identical specifications of audio hardware, e.g.:
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and replaying must contain identical specifications of audio hardware, e.g.:
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-soundhw ac97
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-soundhw ac97
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Replay log format
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-----------------
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Record/replay log consits of the header and the sequence of execution
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events. The header includes 4-byte replay version id and 8-byte reserved
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field. Version is updated every time replay log format changes to prevent
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using replay log created by another build of qemu.
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The sequence of the events describes virtual machine state changes.
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It includes all non-deterministic inputs of VM, synchronization marks and
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instruction counts used to correctly inject inputs at replay.
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Synchronization marks (checkpoints) are used for synchronizing qemu threads
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that perform operations with virtual hardware. These operations may change
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system's state (e.g., change some register or generate interrupt) and
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therefore should execute synchronously with CPU thread.
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Every event in the log includes 1-byte event id and optional arguments.
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When argument is an array, it is stored as 4-byte array length
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and corresponding number of bytes with data.
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Here is the list of events that are written into the log:
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- EVENT_INSTRUCTION. Instructions executed since last event.
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Argument: 4-byte number of executed instructions.
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- EVENT_INTERRUPT. Used to synchronize interrupt processing.
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- EVENT_EXCEPTION. Used to synchronize exception handling.
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- EVENT_ASYNC. This is a group of events. They are always processed
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together with checkpoints. When such an event is generated, it is
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stored in the queue and processed only when checkpoint occurs.
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Every such event is followed by 1-byte checkpoint id and 1-byte
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async event id from the following list:
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- REPLAY_ASYNC_EVENT_BH. Bottom-half callback. This event synchronizes
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callbacks that affect virtual machine state, but normally called
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asyncronously.
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Argument: 8-byte operation id.
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- REPLAY_ASYNC_EVENT_INPUT. Input device event. Contains
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parameters of keyboard and mouse input operations
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(key press/release, mouse pointer movement).
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Arguments: 9-16 bytes depending of input event.
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- REPLAY_ASYNC_EVENT_INPUT_SYNC. Internal input synchronization event.
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- REPLAY_ASYNC_EVENT_CHAR_READ. Character (e.g., serial port) device input
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initiated by the sender.
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Arguments: 1-byte character device id.
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Array with bytes were read.
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- REPLAY_ASYNC_EVENT_BLOCK. Block device operation. Used to synchronize
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operations with disk and flash drives with CPU.
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Argument: 8-byte operation id.
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- REPLAY_ASYNC_EVENT_NET. Incoming network packet.
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Arguments: 1-byte network adapter id.
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4-byte packet flags.
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Array with packet bytes.
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- EVENT_SHUTDOWN. Occurs when user sends shutdown event to qemu,
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e.g., by closing the window.
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- EVENT_CHAR_WRITE. Used to synchronize character output operations.
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Arguments: 4-byte output function return value.
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4-byte offset in the output array.
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- EVENT_CHAR_READ_ALL. Used to synchronize character input operations,
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initiated by qemu.
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Argument: Array with bytes that were read.
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- EVENT_CHAR_READ_ALL_ERROR. Unsuccessful character input operation,
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initiated by qemu.
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Argument: 4-byte error code.
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- EVENT_CLOCK + clock_id. Group of events for host clock read operations.
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Argument: 8-byte clock value.
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- EVENT_CHECKPOINT + checkpoint_id. Checkpoint for synchronization of
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CPU, internal threads, and asynchronous input events. May be followed
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by one or more EVENT_ASYNC events.
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- EVENT_END. Last event in the log.
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