mirror of https://github.com/xemu-project/xemu.git
mcpx: Move VP files into vp/
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2321dbfeb6
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@ -45,7 +45,7 @@
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#include "apu_regs.h"
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#include "apu_debug.h"
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#include "fpconv.h"
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#include "vp.h"
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#include "vp/vp.h"
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#define GET_MASK(v, mask) (((v) & (mask)) >> ctz32(mask))
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@ -1,12 +1,13 @@
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subdir('dsp')
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mcpx_ss = ss.source_set()
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mcpx_ss.add(sdl, libsamplerate, dsp, files(
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mcpx_ss.add(sdl, dsp, files(
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'apu.c',
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'aci.c',
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'debug.c',
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'dsp.c',
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'vp.c'
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))
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subdir('vp')
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specific_ss.add_all(mcpx_ss)
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@ -24,7 +24,7 @@
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#include <stddef.h>
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#include <math.h>
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#include "apu_regs.h"
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#include "hw/xbox/mcpx/apu_regs.h"
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#define HRTF_SAMPLES_PER_FRAME NUM_SAMPLES_PER_FRAME
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#define HRTF_NUM_TAPS 31
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@ -0,0 +1,3 @@
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mcpx_ss.add(libsamplerate, files(
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'vp.c'
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))
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@ -19,7 +19,7 @@
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* License along with this library; if not, see <http://www.gnu.org/licenses/>.
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*/
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#include "apu_int.h"
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#include "hw/xbox/mcpx/apu_int.h"
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#include "adpcm.h"
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static const struct {
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@ -21,12 +21,13 @@
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#ifndef HW_XBOX_MCPX_VP_H
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#define HW_XBOX_MCPX_VP_H
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#include <samplerate.h>
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#include "qemu/osdep.h"
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#include "qemu/thread.h"
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#include "hw/hw.h"
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#include "hw/pci/pci.h"
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#include "qemu/thread.h"
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#include "apu_regs.h"
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#include <samplerate.h>
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#include "hw/xbox/mcpx/apu_regs.h"
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#include "svf.h"
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#include "hrtf.h"
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