mirror of https://github.com/xemu-project/xemu.git
tcg/arm: Support armv4t in tcg_out_goto and tcg_out_call
ARMv4T has BX as its only interworking instruction. In order to support testing of different architecture revisions with a qemu binary that may have been built for, say ARMv6T2, fill in the blank required to make calls to helpers in thumb mode. Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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tcg/arm
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@ -1211,7 +1211,8 @@ static inline void tcg_out_st8(TCGContext *s, int cond,
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tcg_out_st8_12(s, cond, rd, rn, offset);
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}
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/* The _goto case is normally between TBs within the same code buffer, and
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/*
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* The _goto case is normally between TBs within the same code buffer, and
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* with the code buffer limited to 16MB we wouldn't need the long case.
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* But we also use it for the tail-call to the qemu_ld/st helpers, which does.
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*/
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@ -1219,38 +1220,56 @@ static void tcg_out_goto(TCGContext *s, int cond, const tcg_insn_unit *addr)
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{
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intptr_t addri = (intptr_t)addr;
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ptrdiff_t disp = tcg_pcrel_diff(s, addr);
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bool arm_mode = !(addri & 1);
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if ((addri & 1) == 0 && disp - 8 < 0x01fffffd && disp - 8 > -0x01fffffd) {
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if (arm_mode && disp - 8 < 0x01fffffd && disp - 8 > -0x01fffffd) {
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tcg_out_b_imm(s, cond, disp);
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return;
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}
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tcg_out_movi_pool(s, cond, TCG_REG_PC, addri);
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/* LDR is interworking from v5t. */
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if (arm_mode || use_armv5t_instructions) {
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tcg_out_movi_pool(s, cond, TCG_REG_PC, addri);
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return;
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}
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/* else v4t */
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tcg_out_movi32(s, COND_AL, TCG_REG_TMP, addri);
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tcg_out_bx_reg(s, COND_AL, TCG_REG_TMP);
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}
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/* The call case is mostly used for helpers - so it's not unreasonable
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* for them to be beyond branch range */
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/*
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* The call case is mostly used for helpers - so it's not unreasonable
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* for them to be beyond branch range.
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*/
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static void tcg_out_call(TCGContext *s, const tcg_insn_unit *addr)
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{
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intptr_t addri = (intptr_t)addr;
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ptrdiff_t disp = tcg_pcrel_diff(s, addr);
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bool arm_mode = !(addri & 1);
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if (disp - 8 < 0x02000000 && disp - 8 >= -0x02000000) {
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if (addri & 1) {
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/* Use BLX if the target is in Thumb mode */
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if (!use_armv5t_instructions) {
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tcg_abort();
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}
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tcg_out_blx_imm(s, disp);
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} else {
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if (arm_mode) {
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tcg_out_bl_imm(s, COND_AL, disp);
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return;
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}
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} else if (use_armv7_instructions) {
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if (use_armv5t_instructions) {
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tcg_out_blx_imm(s, disp);
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return;
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}
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}
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if (use_armv5t_instructions) {
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tcg_out_movi32(s, COND_AL, TCG_REG_TMP, addri);
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tcg_out_blx_reg(s, COND_AL, TCG_REG_TMP);
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} else {
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} else if (arm_mode) {
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/* ??? Know that movi_pool emits exactly 1 insn. */
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tcg_out_dat_imm(s, COND_AL, ARITH_ADD, TCG_REG_R14, TCG_REG_PC, 0);
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tcg_out_mov_reg(s, COND_AL, TCG_REG_R14, TCG_REG_PC);
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tcg_out_movi_pool(s, COND_AL, TCG_REG_PC, addri);
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} else {
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tcg_out_movi32(s, COND_AL, TCG_REG_TMP, addri);
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tcg_out_mov_reg(s, COND_AL, TCG_REG_R14, TCG_REG_PC);
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tcg_out_bx_reg(s, COND_AL, TCG_REG_TMP);
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}
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}
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