mirror of https://github.com/xemu-project/xemu.git
accel/tcg: Inline need_replay_interrupt
The function is now trivial, and with inlining we can re-use the calling function's tcg_ops variable. Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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@ -765,20 +765,6 @@ static inline bool cpu_handle_exception(CPUState *cpu, int *ret)
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return false;
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}
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#ifndef CONFIG_USER_ONLY
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/*
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* CPU_INTERRUPT_POLL is a virtual event which gets converted into a
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* "real" interrupt event later. It does not need to be recorded for
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* replay purposes.
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*/
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static inline bool need_replay_interrupt(CPUState *cpu, int interrupt_request)
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{
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const TCGCPUOps *tcg_ops = cpu->cc->tcg_ops;
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return !tcg_ops->need_replay_interrupt
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|| tcg_ops->need_replay_interrupt(interrupt_request);
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}
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#endif /* !CONFIG_USER_ONLY */
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static inline bool icount_exit_request(CPUState *cpu)
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{
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if (!icount_enabled()) {
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@ -862,7 +848,8 @@ static inline bool cpu_handle_interrupt(CPUState *cpu,
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if (tcg_ops->cpu_exec_interrupt &&
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tcg_ops->cpu_exec_interrupt(cpu, interrupt_request)) {
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if (need_replay_interrupt(cpu, interrupt_request)) {
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if (!tcg_ops->need_replay_interrupt ||
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tcg_ops->need_replay_interrupt(interrupt_request)) {
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replay_interrupt();
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}
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/*
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