mirror of https://github.com/xemu-project/xemu.git
tcg: Use tcg_target_available_regs in tcg_reg_alloc_mov
The move opcodes are special in that their constraints must cover all available registers. So instead of checking the constraints, just use the available registers. Signed-off-by: Richard Henderson <rth@twiddle.net>
This commit is contained in:
parent
cf06667428
commit
af3cbfbe80
19
tcg/tcg.c
19
tcg/tcg.c
|
@ -2096,13 +2096,12 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def,
|
||||||
{
|
{
|
||||||
TCGRegSet allocated_regs;
|
TCGRegSet allocated_regs;
|
||||||
TCGTemp *ts, *ots;
|
TCGTemp *ts, *ots;
|
||||||
const TCGArgConstraint *arg_ct, *oarg_ct;
|
TCGType type;
|
||||||
|
|
||||||
tcg_regset_set(allocated_regs, s->reserved_regs);
|
tcg_regset_set(allocated_regs, s->reserved_regs);
|
||||||
ots = &s->temps[args[0]];
|
ots = &s->temps[args[0]];
|
||||||
ts = &s->temps[args[1]];
|
ts = &s->temps[args[1]];
|
||||||
oarg_ct = &def->args_ct[0];
|
type = ots->type;
|
||||||
arg_ct = &def->args_ct[1];
|
|
||||||
|
|
||||||
/* If the source value is not in a register, and we're going to be
|
/* If the source value is not in a register, and we're going to be
|
||||||
forced to have it in a register in order to perform the copy,
|
forced to have it in a register in order to perform the copy,
|
||||||
|
@ -2110,12 +2109,13 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def,
|
||||||
we don't have to reload SOURCE the next time it is used. */
|
we don't have to reload SOURCE the next time it is used. */
|
||||||
if (((NEED_SYNC_ARG(0) || ots->fixed_reg) && ts->val_type != TEMP_VAL_REG)
|
if (((NEED_SYNC_ARG(0) || ots->fixed_reg) && ts->val_type != TEMP_VAL_REG)
|
||||||
|| ts->val_type == TEMP_VAL_MEM) {
|
|| ts->val_type == TEMP_VAL_MEM) {
|
||||||
ts->reg = tcg_reg_alloc(s, arg_ct->u.regs, allocated_regs);
|
ts->reg = tcg_reg_alloc(s, tcg_target_available_regs[type],
|
||||||
|
allocated_regs);
|
||||||
if (ts->val_type == TEMP_VAL_MEM) {
|
if (ts->val_type == TEMP_VAL_MEM) {
|
||||||
tcg_out_ld(s, ts->type, ts->reg, ts->mem_reg, ts->mem_offset);
|
tcg_out_ld(s, type, ts->reg, ts->mem_reg, ts->mem_offset);
|
||||||
ts->mem_coherent = 1;
|
ts->mem_coherent = 1;
|
||||||
} else if (ts->val_type == TEMP_VAL_CONST) {
|
} else if (ts->val_type == TEMP_VAL_CONST) {
|
||||||
tcg_out_movi(s, ts->type, ts->reg, ts->val);
|
tcg_out_movi(s, type, ts->reg, ts->val);
|
||||||
}
|
}
|
||||||
s->reg_to_temp[ts->reg] = args[1];
|
s->reg_to_temp[ts->reg] = args[1];
|
||||||
ts->val_type = TEMP_VAL_REG;
|
ts->val_type = TEMP_VAL_REG;
|
||||||
|
@ -2130,7 +2130,7 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def,
|
||||||
if (!ots->mem_allocated) {
|
if (!ots->mem_allocated) {
|
||||||
temp_allocate_frame(s, args[0]);
|
temp_allocate_frame(s, args[0]);
|
||||||
}
|
}
|
||||||
tcg_out_st(s, ots->type, ts->reg, ots->mem_reg, ots->mem_offset);
|
tcg_out_st(s, type, ts->reg, ots->mem_reg, ots->mem_offset);
|
||||||
if (IS_DEAD_ARG(1)) {
|
if (IS_DEAD_ARG(1)) {
|
||||||
temp_dead(s, args[1]);
|
temp_dead(s, args[1]);
|
||||||
}
|
}
|
||||||
|
@ -2158,9 +2158,10 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def,
|
||||||
/* When allocating a new register, make sure to not spill the
|
/* When allocating a new register, make sure to not spill the
|
||||||
input one. */
|
input one. */
|
||||||
tcg_regset_set_reg(allocated_regs, ts->reg);
|
tcg_regset_set_reg(allocated_regs, ts->reg);
|
||||||
ots->reg = tcg_reg_alloc(s, oarg_ct->u.regs, allocated_regs);
|
ots->reg = tcg_reg_alloc(s, tcg_target_available_regs[type],
|
||||||
|
allocated_regs);
|
||||||
}
|
}
|
||||||
tcg_out_mov(s, ots->type, ots->reg, ts->reg);
|
tcg_out_mov(s, type, ots->reg, ts->reg);
|
||||||
}
|
}
|
||||||
ots->val_type = TEMP_VAL_REG;
|
ots->val_type = TEMP_VAL_REG;
|
||||||
ots->mem_coherent = 0;
|
ots->mem_coherent = 0;
|
||||||
|
|
Loading…
Reference in New Issue