diff --git a/hw/xbox/nv2a.c b/hw/xbox/nv2a.c index e69c415f69..8c0cfa2183 100644 --- a/hw/xbox/nv2a.c +++ b/hw/xbox/nv2a.c @@ -3023,9 +3023,10 @@ static ShaderBinding* generate_shaders(const ShaderState state) return ret; } -static unsigned int pgraph_apply_anti_aliasing_factor(PGRAPHState *pg, - unsigned int *width, - unsigned int *height) { +static void pgraph_apply_anti_aliasing_factor(PGRAPHState *pg, + unsigned int *width, + unsigned int *height) +{ switch (pg->surface_shape.anti_aliasing) { case NV097_SET_SURFACE_FORMAT_ANTI_ALIASING_CENTER_1: break;