mirror of https://github.com/xemu-project/xemu.git
hw/arm/musicpal: Remove dead code for non-32-bit-RGB surfaces
For a long time now the UI layer has guaranteed that the console surface is always 32 bits per pixel RGB. Remove the legacy dead code from the milkymist display device which was handling the possibility that the console surface was some other format. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Message-id: 20210215103215.4944-2-peter.maydell@linaro.org
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dddc200dcd
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@ -512,53 +512,37 @@ static uint8_t scale_lcd_color(musicpal_lcd_state *s, uint8_t col)
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}
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}
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#define SET_LCD_PIXEL(depth, type) \
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static inline void glue(set_lcd_pixel, depth) \
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(musicpal_lcd_state *s, int x, int y, type col) \
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{ \
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int dx, dy; \
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DisplaySurface *surface = qemu_console_surface(s->con); \
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type *pixel = &((type *) surface_data(surface))[(y * 128 * 3 + x) * 3]; \
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\
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for (dy = 0; dy < 3; dy++, pixel += 127 * 3) \
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for (dx = 0; dx < 3; dx++, pixel++) \
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*pixel = col; \
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static inline void set_lcd_pixel32(musicpal_lcd_state *s,
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int x, int y, uint32_t col)
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{
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int dx, dy;
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DisplaySurface *surface = qemu_console_surface(s->con);
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uint32_t *pixel =
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&((uint32_t *) surface_data(surface))[(y * 128 * 3 + x) * 3];
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for (dy = 0; dy < 3; dy++, pixel += 127 * 3) {
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for (dx = 0; dx < 3; dx++, pixel++) {
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*pixel = col;
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}
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}
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}
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SET_LCD_PIXEL(8, uint8_t)
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SET_LCD_PIXEL(16, uint16_t)
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SET_LCD_PIXEL(32, uint32_t)
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static void lcd_refresh(void *opaque)
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{
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musicpal_lcd_state *s = opaque;
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DisplaySurface *surface = qemu_console_surface(s->con);
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int x, y, col;
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switch (surface_bits_per_pixel(surface)) {
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case 0:
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return;
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#define LCD_REFRESH(depth, func) \
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case depth: \
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col = func(scale_lcd_color(s, (MP_LCD_TEXTCOLOR >> 16) & 0xff), \
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scale_lcd_color(s, (MP_LCD_TEXTCOLOR >> 8) & 0xff), \
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scale_lcd_color(s, MP_LCD_TEXTCOLOR & 0xff)); \
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for (x = 0; x < 128; x++) { \
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for (y = 0; y < 64; y++) { \
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if (s->video_ram[x + (y/8)*128] & (1 << (y % 8))) { \
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glue(set_lcd_pixel, depth)(s, x, y, col); \
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} else { \
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glue(set_lcd_pixel, depth)(s, x, y, 0); \
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} \
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} \
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} \
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break;
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LCD_REFRESH(8, rgb_to_pixel8)
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LCD_REFRESH(16, rgb_to_pixel16)
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LCD_REFRESH(32, (is_surface_bgr(surface) ?
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rgb_to_pixel32bgr : rgb_to_pixel32))
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default:
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hw_error("unsupported colour depth %i\n",
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surface_bits_per_pixel(surface));
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col = rgb_to_pixel32(scale_lcd_color(s, (MP_LCD_TEXTCOLOR >> 16) & 0xff),
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scale_lcd_color(s, (MP_LCD_TEXTCOLOR >> 8) & 0xff),
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scale_lcd_color(s, MP_LCD_TEXTCOLOR & 0xff));
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for (x = 0; x < 128; x++) {
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for (y = 0; y < 64; y++) {
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if (s->video_ram[x + (y / 8) * 128] & (1 << (y % 8))) {
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set_lcd_pixel32(s, x, y, col);
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} else {
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set_lcd_pixel32(s, x, y, 0);
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}
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}
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}
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dpy_gfx_update(s->con, 0, 0, 128*3, 64*3);
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