From 2516d09a98c6f558fc7b402a6cf4db73deba6a12 Mon Sep 17 00:00:00 2001 From: Jannik Vogel Date: Thu, 3 Sep 2015 02:07:15 +0200 Subject: [PATCH] Fix typo which broke volume textures --- hw/xbox/nv2a.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/hw/xbox/nv2a.c b/hw/xbox/nv2a.c index 07ee82be84..3a01a6c14b 100644 --- a/hw/xbox/nv2a.c +++ b/hw/xbox/nv2a.c @@ -5387,7 +5387,7 @@ static void pgraph_method(NV2AState *d, SET_MASK(*reg, NV_PGRAPH_TEXFMT0_MIPMAP_LEVELS, levels); SET_MASK(*reg, NV_PGRAPH_TEXFMT0_BASE_SIZE_U, log_width); SET_MASK(*reg, NV_PGRAPH_TEXFMT0_BASE_SIZE_V, log_height); - SET_MASK(*reg, NV_PGRAPH_TEXFMT0_BASE_SIZE_P, log_height); + SET_MASK(*reg, NV_PGRAPH_TEXFMT0_BASE_SIZE_P, log_depth); pg->texture_dirty[slot] = true; break;