mirror of https://github.com/xemu-project/xemu.git
SDL: set a hint to not bypass the window compositor
Without that, window effects in KWin get suspended as soon as any qemu-sdl window becomes visible. While the SDL default makes sense for games, it's not really suitable for QEMU. Signed-off-by: Sebastian Krzyszkowiak <dos@dosowisko.net> Message-id: 20181024143748.4425-1-dos@dosowisko.net Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -786,6 +786,9 @@ static void sdl2_display_init(DisplayState *ds, DisplayOptions *o)
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SDL_GetError());
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exit(1);
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}
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#ifdef SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR /* only available since SDL 2.0.8 */
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SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0");
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#endif
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SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
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memset(&info, 0, sizeof(info));
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SDL_VERSION(&info.version);
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