input: Use uint16_t for button state

This commit is contained in:
Matt Borgerson 2021-01-07 23:56:14 -07:00 committed by mborgerson
parent d3a669faed
commit 885039f7f2
1 changed files with 1 additions and 1 deletions

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@ -64,7 +64,7 @@ enum controller_input_device_type {
struct controller_state {
// Input state
uint32_t buttons;
uint16_t buttons;
int16_t axis[CONTROLLER_AXIS__COUNT];
// Rendering state hacked on here for convenience but needs to be moved (FIXME)