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nv2a/vk: Disable memory trimmer for now
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@ -235,6 +235,7 @@ static void __attribute__((constructor)) register_renderer(void)
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void pgraph_vk_check_memory_budget(PGRAPHState *pg)
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{
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#if 0 // FIXME
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PGRAPHVkState *r = pg->vk_renderer_state;
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VkPhysicalDeviceMemoryProperties const *props;
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@ -260,6 +261,7 @@ void pgraph_vk_check_memory_budget(PGRAPHState *pg)
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if (near_budget) {
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pgraph_vk_trim_texture_cache(pg);
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}
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#endif
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#if 0
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char *s;
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