diff --git a/hw/xbox/nv2a/gl/gloffscreen_sdl.c b/hw/xbox/nv2a/gl/gloffscreen_sdl.c
index 9ea9a38adc..59490b9e66 100644
--- a/hw/xbox/nv2a/gl/gloffscreen_sdl.c
+++ b/hw/xbox/nv2a/gl/gloffscreen_sdl.c
@@ -41,8 +41,6 @@ static GloContext *g_context;
 /* Create an OpenGL context */
 GloContext *glo_context_create(void)
 {
-    fprintf(stderr, "%s\n", __func__);
-
     if (g_context) {
         glo_set_current(g_context);
         return g_context;
diff --git a/ui/xemu-hud.cc b/ui/xemu-hud.cc
index 91c25d8626..d8846d8922 100644
--- a/ui/xemu-hud.cc
+++ b/ui/xemu-hud.cc
@@ -1287,13 +1287,6 @@ static void ShowMainMenu()
             ImGui::EndMenu();
         }
 
-        ImGui::SetCursorPosX(ImGui::GetWindowWidth()-100.0*g_ui_scale);
-        extern float fps;
-        ImGui::Text("%.3f", fps);
-        ImGui::SameLine();
-        ImGui::SetCursorPosX(ImGui::GetWindowWidth()-200.0*g_ui_scale);
-        ImGui::Text("%.3f", 1000.0/fps);
-
         g_main_menu_height = ImGui::GetWindowHeight();
         ImGui::EndMainMenuBar();
     }
diff --git a/ui/xemu-settings.c b/ui/xemu-settings.c
index 0b20cce0fa..267600b24d 100644
--- a/ui/xemu-settings.c
+++ b/ui/xemu-settings.c
@@ -331,8 +331,6 @@ void xemu_settings_load(void)
 		// fprintf(stderr, "Failed to load config! Using defaults\n");
 		settings_failed_to_load = 1;
 	}
-
-	printf("Config loaded!\n");
 }
 
 int xemu_settings_save(void)
diff --git a/ui/xemu.c b/ui/xemu.c
index b22ecbff29..99bf05469e 100644
--- a/ui/xemu.c
+++ b/ui/xemu.c
@@ -756,8 +756,6 @@ static const DisplayChangeListenerOps dcl_gl_ops = {
 
 static void sdl2_display_very_early_init(DisplayOptions *o)
 {
-    fprintf(stderr, "%s\n", __func__);
-
 #ifdef __linux__
     /* on Linux, SDL may use fbcon|directfb|svgalib when run without
      * accessible $DISPLAY to open X11 window.  This is often the case