diff --git a/hw/xbox/nv2a/gl/gloffscreen_sdl.c b/hw/xbox/nv2a/gl/gloffscreen_sdl.c index 9ea9a38adc..59490b9e66 100644 --- a/hw/xbox/nv2a/gl/gloffscreen_sdl.c +++ b/hw/xbox/nv2a/gl/gloffscreen_sdl.c @@ -41,8 +41,6 @@ static GloContext *g_context; /* Create an OpenGL context */ GloContext *glo_context_create(void) { - fprintf(stderr, "%s\n", __func__); - if (g_context) { glo_set_current(g_context); return g_context; diff --git a/ui/xemu-hud.cc b/ui/xemu-hud.cc index 91c25d8626..d8846d8922 100644 --- a/ui/xemu-hud.cc +++ b/ui/xemu-hud.cc @@ -1287,13 +1287,6 @@ static void ShowMainMenu() ImGui::EndMenu(); } - ImGui::SetCursorPosX(ImGui::GetWindowWidth()-100.0*g_ui_scale); - extern float fps; - ImGui::Text("%.3f", fps); - ImGui::SameLine(); - ImGui::SetCursorPosX(ImGui::GetWindowWidth()-200.0*g_ui_scale); - ImGui::Text("%.3f", 1000.0/fps); - g_main_menu_height = ImGui::GetWindowHeight(); ImGui::EndMainMenuBar(); } diff --git a/ui/xemu-settings.c b/ui/xemu-settings.c index 0b20cce0fa..267600b24d 100644 --- a/ui/xemu-settings.c +++ b/ui/xemu-settings.c @@ -331,8 +331,6 @@ void xemu_settings_load(void) // fprintf(stderr, "Failed to load config! Using defaults\n"); settings_failed_to_load = 1; } - - printf("Config loaded!\n"); } int xemu_settings_save(void) diff --git a/ui/xemu.c b/ui/xemu.c index b22ecbff29..99bf05469e 100644 --- a/ui/xemu.c +++ b/ui/xemu.c @@ -756,8 +756,6 @@ static const DisplayChangeListenerOps dcl_gl_ops = { static void sdl2_display_very_early_init(DisplayOptions *o) { - fprintf(stderr, "%s\n", __func__); - #ifdef __linux__ /* on Linux, SDL may use fbcon|directfb|svgalib when run without * accessible $DISPLAY to open X11 window. This is often the case