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nv2a/vk: Add regs control_{0,3}, setupraster to shader dirty test
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@ -710,15 +710,19 @@ static bool check_shaders_dirty(PGRAPHState *pg)
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return true;
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}
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}
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unsigned int regs[] = {
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NV_PGRAPH_COMBINECTL,
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NV_PGRAPH_COMBINESPECFOG0,
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NV_PGRAPH_COMBINESPECFOG1,
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NV_PGRAPH_CONTROL_0,
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NV_PGRAPH_CONTROL_3,
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NV_PGRAPH_CSV0_C,
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NV_PGRAPH_CSV0_D,
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NV_PGRAPH_CSV1_A,
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NV_PGRAPH_CSV1_B,
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NV_PGRAPH_POINTSIZE,
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NV_PGRAPH_SETUPRASTER,
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NV_PGRAPH_SHADERCLIPMODE,
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NV_PGRAPH_SHADERCTL,
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NV_PGRAPH_SHADERPROG,
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