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Add xxspltw
This patch adds the VSX Splat Word (xxsplatw) instruction. This is the first instruction to use the UIM immediate field and consequently a decoder is also added. V2: reworked implementation per Richard Henderson's comments. Signed-off-by: Tom Musta <tommusta@gmail.com> Reviewed-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Alexander Graf <agraf@suse.de>
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@ -499,6 +499,7 @@ EXTRACT_HELPER_SPLIT(xA, 2, 1, 16, 5);
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EXTRACT_HELPER_SPLIT(xB, 1, 1, 11, 5);
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EXTRACT_HELPER_SPLIT(xC, 3, 1, 6, 5);
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EXTRACT_HELPER(DM, 8, 2);
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EXTRACT_HELPER(UIM, 16, 2);
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/*****************************************************************************/
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/* PowerPC instructions table */
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@ -7358,6 +7359,35 @@ static void gen_xxsel(DisasContext * ctx)
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tcg_temp_free(c);
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}
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static void gen_xxspltw(DisasContext *ctx)
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{
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TCGv_i64 b, b2;
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TCGv_i64 vsr = (UIM(ctx->opcode) & 2) ?
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cpu_vsrl(xB(ctx->opcode)) :
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cpu_vsrh(xB(ctx->opcode));
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if (unlikely(!ctx->vsx_enabled)) {
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gen_exception(ctx, POWERPC_EXCP_VSXU);
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return;
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}
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b = tcg_temp_new();
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b2 = tcg_temp_new();
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if (UIM(ctx->opcode) & 1) {
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tcg_gen_ext32u_i64(b, vsr);
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} else {
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tcg_gen_shri_i64(b, vsr, 32);
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}
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tcg_gen_shli_i64(b2, b, 32);
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tcg_gen_or_i64(cpu_vsrh(xT(ctx->opcode)), b, b2);
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tcg_gen_mov_i64(cpu_vsrl(xT(ctx->opcode)), cpu_vsrh(xT(ctx->opcode)));
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tcg_temp_free(b);
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tcg_temp_free(b2);
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}
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/*** SPE extension ***/
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/* Register moves */
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@ -9872,6 +9902,7 @@ VSX_LOGICAL(xxlxor, 0x8, 0x13, PPC2_VSX),
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VSX_LOGICAL(xxlnor, 0x8, 0x14, PPC2_VSX),
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GEN_XX3FORM(xxmrghw, 0x08, 0x02, PPC2_VSX),
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GEN_XX3FORM(xxmrglw, 0x08, 0x06, PPC2_VSX),
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GEN_XX2FORM(xxspltw, 0x08, 0x0A, PPC2_VSX),
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#define GEN_XXSEL_ROW(opc3) \
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GEN_HANDLER2_E(xxsel, "xxsel", 0x3C, 0x18, opc3, 0, PPC_NONE, PPC2_VSX), \
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