ui/vc: use common text console surface creation

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-35-marcandre.lureau@redhat.com>
This commit is contained in:
Marc-André Lureau 2023-08-30 13:38:08 +04:00
parent 6ce7b1fa88
commit 742a6896ea
1 changed files with 2 additions and 7 deletions

View File

@ -2569,18 +2569,13 @@ static void vc_chr_open(Chardev *chr,
height = qemu_console_get_height(NULL, 24 * FONT_HEIGHT);
} else {
s = QEMU_TEXT_CONSOLE(object_new(TYPE_QEMU_FIXED_TEXT_CONSOLE));
QEMU_CONSOLE(s)->scanout.kind = SCANOUT_SURFACE;
QEMU_CONSOLE(s)->surface = qemu_create_displaysurface(width, height);
}
dpy_gfx_replace_surface(QEMU_CONSOLE(s), qemu_create_displaysurface(width, height));
s->chr = chr;
drv->console = s;
if (QEMU_CONSOLE(s)->scanout.kind != SCANOUT_SURFACE) {
QEMU_CONSOLE(s)->surface = qemu_create_displaysurface(width, height);
QEMU_CONSOLE(s)->scanout.kind = SCANOUT_SURFACE;
}
/* set current text attributes to default */
drv->t_attrib = TEXT_ATTRIBUTES_DEFAULT;
text_console_resize(s);