mirror of https://github.com/xemu-project/xemu.git
vmmouse: use explicit code
It's weird to shift x & y without obvious reason. Let's make this more explicit and future-proof. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
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@ -52,6 +52,11 @@
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#define VMMOUSE_RIGHT_BUTTON 0x10
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#define VMMOUSE_MIDDLE_BUTTON 0x08
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#define VMMOUSE_MIN_X 0
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#define VMMOUSE_MIN_Y 0
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#define VMMOUSE_MAX_X 0xFFFF
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#define VMMOUSE_MAX_Y 0xFFFF
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#define TYPE_VMMOUSE "vmmouse"
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OBJECT_DECLARE_SIMPLE_TYPE(VMMouseState, VMMOUSE)
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@ -112,8 +117,12 @@ static void vmmouse_mouse_event(void *opaque, int x, int y, int dz, int buttons_
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buttons |= VMMOUSE_MIDDLE_BUTTON;
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if (s->absolute) {
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x <<= 1;
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y <<= 1;
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x = qemu_input_scale_axis(x,
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INPUT_EVENT_ABS_MIN, INPUT_EVENT_ABS_MAX,
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VMMOUSE_MIN_X, VMMOUSE_MAX_X);
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y = qemu_input_scale_axis(y,
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INPUT_EVENT_ABS_MIN, INPUT_EVENT_ABS_MAX,
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VMMOUSE_MIN_Y, VMMOUSE_MAX_Y);
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} else{
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/* add for guest vmmouse driver to judge this is a relative packet. */
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buttons |= VMMOUSE_RELATIVE_PACKET;
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