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nv2a/vk: Process pending surface upload just in time for display
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@ -895,6 +895,7 @@ static void update_uniforms(PGRAPHState *pg, SurfaceBinding *surface)
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static void render_display(PGRAPHState *pg, SurfaceBinding *surface)
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{
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NV2AState *d = container_of(pg, NV2AState, pgraph);
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PGRAPHVkState *r = pg->vk_renderer_state;
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PGRAPHVkDisplayState *disp = &r->display;
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@ -907,6 +908,8 @@ static void render_display(PGRAPHState *pg, SurfaceBinding *surface)
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pgraph_vk_finish(pg, VK_FINISH_REASON_PRESENTING);
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}
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pgraph_vk_upload_surface_data(d, surface, !tcg_enabled());
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disp->pvideo.state = get_pvideo_state(pg);
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if (disp->pvideo.state.enabled) {
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upload_pvideo_image(pg, disp->pvideo.state);
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