mirror of https://github.com/xemu-project/xemu.git
Normalization registers
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@ -352,6 +352,7 @@ static void gl_debug_label(GLenum target, GLuint name, const char *fmt, ...)
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# define NV_PGRAPH_CSV0_D_SKIN_4 6
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#define NV_PGRAPH_CSV0_C 0x00000FB8
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# define NV_PGRAPH_CSV0_C_CHEOPS_PROGRAM_START 0x0000FF00
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# define NV_PGRAPH_CSV0_C_NORMALIZATION_ENABLE (1 << 27)
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#define NV_PGRAPH_CSV1_B 0x00000FBC
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#define NV_PGRAPH_CSV1_A 0x00000FC0
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# define NV_PGRAPH_CSV1_A_T0_ENABLE (1 << 0)
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@ -840,6 +841,7 @@ static void gl_debug_label(GLenum target, GLuint name, const char *fmt, ...)
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# define NV097_SET_STENCIL_OP_V_DECR 0x8508
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# define NV097_SET_CLIP_MIN 0x00970394
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# define NV097_SET_CLIP_MAX 0x00970398
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# define NV097_SET_NORMALIZATION_ENABLE 0x009703A4
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# define NV097_SET_TEXGEN_S 0x009703C0
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# define NV097_SET_TEXGEN_S_DISABLE 0x0000
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# define NV097_SET_TEXGEN_S_EYE_LINEAR 0x2400
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@ -1314,6 +1316,8 @@ typedef struct ShaderState {
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enum Texgen texgen[4][4];
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bool normalization;
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bool fixed_function;
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/* vertex program */
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@ -2839,6 +2843,9 @@ static void pgraph_bind_shaders(PGRAPHState *pg)
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.alpha_func = GET_MASK(pg->regs[NV_PGRAPH_CONTROL_0],
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NV_PGRAPH_CONTROL_0_ALPHAFUNC),
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.normalization = pg->regs[NV_PGRAPH_CSV0_C]
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& NV_PGRAPH_CSV0_C_NORMALIZATION_ENABLE,
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/* fixed function stuff */
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.fixed_function = fixed_function,
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@ -4145,6 +4152,12 @@ static void pgraph_method(NV2AState *d,
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pg->regs[NV_PGRAPH_ZCLIPMAX] = parameter;
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break;
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case NV097_SET_NORMALIZATION_ENABLE:
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SET_MASK(pg->regs[NV_PGRAPH_CSV0_C],
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NV_PGRAPH_CSV0_C_NORMALIZATION_ENABLE,
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parameter);
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break;
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CASE_4(NV097_SET_TEXGEN_S, 16): {
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slot = (class_method - NV097_SET_TEXGEN_S) / 16;
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unsigned int reg = (slot < 2) ? NV_PGRAPH_CSV1_A
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