mirror of https://github.com/xemu-project/xemu.git
ui/cocoa: Take refresh rate into account
Retrieve the refresh rate of the display and reflect it with dpy_set_ui_info() and update_displaychangelistener(), allowing the guest and DisplayChangeListener to consume the information. The information will be used as a hint how often the display should be updated. For example, when we run 30 Hz physical display updates it is pointless for the guest to update the screen at 60Hz frequency, the guest can spare some work instead. Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com> Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Message-Id: <20220702142519.12188-1-akihiko.odaki@gmail.com> Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
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@ -583,7 +583,8 @@ if get_option('attr').allowed()
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endif
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endif
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cocoa = dependency('appleframeworks', modules: 'Cocoa', required: get_option('cocoa'))
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cocoa = dependency('appleframeworks', modules: ['Cocoa', 'CoreVideo'],
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required: get_option('cocoa'))
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if cocoa.found() and get_option('sdl').enabled()
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error('Cocoa and SDL cannot be enabled at the same time')
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endif
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12
ui/cocoa.m
12
ui/cocoa.m
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@ -561,8 +561,20 @@ static CGEventRef handleTapEvent(CGEventTapProxy proxy, CGEventType type, CGEven
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CGDirectDisplayID display = [[description objectForKey:@"NSScreenNumber"] unsignedIntValue];
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NSSize screenSize = [[[self window] screen] frame].size;
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CGSize screenPhysicalSize = CGDisplayScreenSize(display);
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CVDisplayLinkRef displayLink;
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frameSize = isFullscreen ? screenSize : [self frame].size;
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if (!CVDisplayLinkCreateWithCGDisplay(display, &displayLink)) {
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CVTime period = CVDisplayLinkGetNominalOutputVideoRefreshPeriod(displayLink);
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CVDisplayLinkRelease(displayLink);
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if (!(period.flags & kCVTimeIsIndefinite)) {
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update_displaychangelistener(&dcl,
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1000 * period.timeValue / period.timeScale);
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info.refresh_rate = (int64_t)1000 * period.timeScale / period.timeValue;
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}
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}
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info.width_mm = frameSize.width / screenSize.width * screenPhysicalSize.width;
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info.height_mm = frameSize.height / screenSize.height * screenPhysicalSize.height;
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} else {
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