diff --git a/hw/xbox/nv2a/shaders.c b/hw/xbox/nv2a/shaders.c index b1ece19ea4..0219f3c33d 100644 --- a/hw/xbox/nv2a/shaders.c +++ b/hw/xbox/nv2a/shaders.c @@ -319,23 +319,23 @@ GLSL_DEFINE(compositeMat, GLSL_C_MAT4(NV_IGRAPH_XF_XFCTX_CMAT0)) "\n" GLSL_DEFINE(texPlaneS0, GLSL_C(NV_IGRAPH_XF_XFCTX_TG0MAT + 0)) GLSL_DEFINE(texPlaneT0, GLSL_C(NV_IGRAPH_XF_XFCTX_TG0MAT + 1)) -GLSL_DEFINE(texPlaneQ0, GLSL_C(NV_IGRAPH_XF_XFCTX_TG0MAT + 2)) -GLSL_DEFINE(texPlaneR0, GLSL_C(NV_IGRAPH_XF_XFCTX_TG0MAT + 3)) +GLSL_DEFINE(texPlaneR0, GLSL_C(NV_IGRAPH_XF_XFCTX_TG0MAT + 2)) +GLSL_DEFINE(texPlaneQ0, GLSL_C(NV_IGRAPH_XF_XFCTX_TG0MAT + 3)) "\n" GLSL_DEFINE(texPlaneS1, GLSL_C(NV_IGRAPH_XF_XFCTX_TG1MAT + 0)) GLSL_DEFINE(texPlaneT1, GLSL_C(NV_IGRAPH_XF_XFCTX_TG1MAT + 1)) -GLSL_DEFINE(texPlaneQ1, GLSL_C(NV_IGRAPH_XF_XFCTX_TG1MAT + 2)) -GLSL_DEFINE(texPlaneR1, GLSL_C(NV_IGRAPH_XF_XFCTX_TG1MAT + 3)) +GLSL_DEFINE(texPlaneR1, GLSL_C(NV_IGRAPH_XF_XFCTX_TG1MAT + 2)) +GLSL_DEFINE(texPlaneQ1, GLSL_C(NV_IGRAPH_XF_XFCTX_TG1MAT + 3)) "\n" GLSL_DEFINE(texPlaneS2, GLSL_C(NV_IGRAPH_XF_XFCTX_TG2MAT + 0)) GLSL_DEFINE(texPlaneT2, GLSL_C(NV_IGRAPH_XF_XFCTX_TG2MAT + 1)) -GLSL_DEFINE(texPlaneQ2, GLSL_C(NV_IGRAPH_XF_XFCTX_TG2MAT + 2)) -GLSL_DEFINE(texPlaneR2, GLSL_C(NV_IGRAPH_XF_XFCTX_TG2MAT + 3)) +GLSL_DEFINE(texPlaneR2, GLSL_C(NV_IGRAPH_XF_XFCTX_TG2MAT + 2)) +GLSL_DEFINE(texPlaneQ2, GLSL_C(NV_IGRAPH_XF_XFCTX_TG2MAT + 3)) "\n" GLSL_DEFINE(texPlaneS3, GLSL_C(NV_IGRAPH_XF_XFCTX_TG3MAT + 0)) GLSL_DEFINE(texPlaneT3, GLSL_C(NV_IGRAPH_XF_XFCTX_TG3MAT + 1)) -GLSL_DEFINE(texPlaneQ3, GLSL_C(NV_IGRAPH_XF_XFCTX_TG3MAT + 2)) -GLSL_DEFINE(texPlaneR3, GLSL_C(NV_IGRAPH_XF_XFCTX_TG3MAT + 3)) +GLSL_DEFINE(texPlaneR3, GLSL_C(NV_IGRAPH_XF_XFCTX_TG3MAT + 2)) +GLSL_DEFINE(texPlaneQ3, GLSL_C(NV_IGRAPH_XF_XFCTX_TG3MAT + 3)) "\n" GLSL_DEFINE(modelViewMat0, GLSL_C_MAT4(NV_IGRAPH_XF_XFCTX_MMAT0)) GLSL_DEFINE(modelViewMat1, GLSL_C_MAT4(NV_IGRAPH_XF_XFCTX_MMAT1))