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target/arm: Use TRANS_FEAT for MOVPRFX
Signed-off-by: Richard Henderson <richard.henderson@linaro.org> Message-id: 20220527181907.189259-83-richard.henderson@linaro.org Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
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@ -6054,20 +6054,9 @@ static bool trans_PRF_rr(DisasContext *s, arg_PRF_rr *a)
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* In the meantime, just emit the moves.
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*/
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static bool trans_MOVPRFX(DisasContext *s, arg_MOVPRFX *a)
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{
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return do_mov_z(s, a->rd, a->rn);
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}
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static bool trans_MOVPRFX_m(DisasContext *s, arg_rpr_esz *a)
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{
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return do_sel_z(s, a->rd, a->rn, a->rd, a->pg, a->esz);
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}
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static bool trans_MOVPRFX_z(DisasContext *s, arg_rpr_esz *a)
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{
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return do_movz_zpz(s, a->rd, a->rn, a->pg, a->esz, false);
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}
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TRANS_FEAT(MOVPRFX, aa64_sve, do_mov_z, a->rd, a->rn)
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TRANS_FEAT(MOVPRFX_m, aa64_sve, do_sel_z, a->rd, a->rn, a->rd, a->pg, a->esz)
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TRANS_FEAT(MOVPRFX_z, aa64_sve, do_movz_zpz, a->rd, a->rn, a->pg, a->esz, false)
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/*
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* SVE2 Integer Multiply - Unpredicated
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