diff --git a/hw/xbox/nv2a/pgraph/glsl/vsh.c b/hw/xbox/nv2a/pgraph/glsl/vsh.c index 625764ab91..56ed85818a 100644 --- a/hw/xbox/nv2a/pgraph/glsl/vsh.c +++ b/hw/xbox/nv2a/pgraph/glsl/vsh.c @@ -437,7 +437,7 @@ MString *pgraph_glsl_gen_vsh(const VshState *state, GenVshGlslOptions opts) mstring_append_fmt(output, "layout(push_constant) uniform PushConstants {\n" " vec4 inlineValue[%d];\n" - "};\n\n", NV2A_VERTEXSHADER_ATTRIBUTES); + "};\n\n", num_uniform_attrs); } else { mstring_append_fmt(uniforms, " vec4 inlineValue[%d];\n", NV2A_VERTEXSHADER_ATTRIBUTES);