nv2a/glsl: Clean up some includes

This commit is contained in:
Matt Borgerson 2025-06-28 00:08:46 -07:00 committed by mborgerson
parent 7804fc0656
commit 3e6e9c9d6c
2 changed files with 2 additions and 4 deletions

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@ -22,9 +22,8 @@
#ifndef HW_XBOX_NV2A_PGRAPH_GLSL_PSH_H
#define HW_XBOX_NV2A_PGRAPH_GLSL_PSH_H
#include "qemu/mstring.h"
#include "hw/xbox/nv2a/pgraph/psh_regs.h"
#include "common.h"
#include "hw/xbox/nv2a/pgraph/psh_regs.h"
typedef struct PGRAPHState PGRAPHState;

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@ -22,9 +22,8 @@
#ifndef HW_XBOX_NV2A_PGRAPH_GLSL_VSH_H
#define HW_XBOX_NV2A_PGRAPH_GLSL_VSH_H
#include "qemu/mstring.h"
#include "hw/xbox/nv2a/pgraph/vsh_regs.h"
#include "common.h"
#include "hw/xbox/nv2a/pgraph/vsh_regs.h"
typedef struct PGRAPHState PGRAPHState;