mirror of https://github.com/xemu-project/xemu.git
tcg/i386: Always use TZCNT when available
I think this is cleaner than sometimes using BSF. Signed-off-by: Richard Henderson <rth@twiddle.net>
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@ -1143,10 +1143,14 @@ static void tcg_out_movcond64(TCGContext *s, TCGCond cond, TCGReg dest,
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static void tcg_out_ctz(TCGContext *s, int rexw, TCGReg dest, TCGReg arg1,
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TCGArg arg2, bool const_a2)
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{
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if (const_a2) {
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tcg_debug_assert(have_bmi1);
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tcg_debug_assert(arg2 == (rexw ? 64 : 32));
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if (have_bmi1) {
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tcg_out_modrm(s, OPC_TZCNT + rexw, dest, arg1);
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if (const_a2) {
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tcg_debug_assert(arg2 == (rexw ? 64 : 32));
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} else {
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tcg_debug_assert(dest != arg2);
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tcg_out_cmov(s, TCG_COND_LTU, rexw, dest, arg2);
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}
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} else {
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tcg_debug_assert(dest != arg2);
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tcg_out_modrm(s, OPC_BSF + rexw, dest, arg1);
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