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15
hw/nv2a.c
15
hw/nv2a.c
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@ -1501,19 +1501,24 @@ static void pgraph_context_init(GraphicsContext *context)
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const GLubyte *extensions;
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extensions = glGetString (GL_EXTENSIONS);
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assert(glo_check_extension(const GLubyte *)"GL_EXT_texture_compression_s3tc",
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assert(glo_check_extension((const GLubyte *)
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"GL_EXT_texture_compression_s3tc",
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extensions));
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assert(glo_check_extension(const GLubyte *)"GL_EXT_framebuffer_object",
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assert(glo_check_extension((const GLubyte *)
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"GL_EXT_framebuffer_object",
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extensions));
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assert(glo_check_extension(const GLubyte *)"GL_ARB_vertex_program",
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assert(glo_check_extension((const GLubyte *)
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"GL_ARB_vertex_program",
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extensions));
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assert(glo_check_extension(const GLubyte *)"GL_ARB_fragment_program",
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assert(glo_check_extension((const GLubyte *)
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"GL_ARB_fragment_program",
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extensions));
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assert(glo_check_extension(const GLubyte *)"GL_ARB_texture_rectangle",
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assert(glo_check_extension((const GLubyte *)
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"GL_ARB_texture_rectangle",
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extensions));
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GLint max_vertex_attributes;
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@ -82,10 +82,10 @@ GloContext *glo_context_create(int formatFlags)
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{
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GloContext *context;
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context = (GloContext*)malloc(sizeof(GloContext));
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context = (GloContext *)malloc(sizeof(GloContext));
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memset(context, 0, sizeof(GloContext));
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// pixel format attributes
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/* pixel format attributes */
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CGLPixelFormatAttribute attributes[] = {
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kCGLPFAAccelerated,
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(CGLPixelFormatAttribute)0
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@ -106,7 +106,7 @@ GloContext *glo_context_create(int formatFlags)
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}
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/* Check if an extension is available. */
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GLboolean glo_check_extension(const GLubyte *extName,
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GLboolean glo_check_extension(const GLubyte *extName,
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const GLubyte *extString)
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{
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return gluCheckExtension(extName, extString);
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@ -115,7 +115,7 @@ GLboolean glo_check_extension(const GLubyte *extName,
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/* Set current context */
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void glo_set_current(GloContext *context)
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{
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if(context == NULL)
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if (context == NULL)
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CGLSetCurrentContext(NULL);
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else
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CGLSetCurrentContext(context->cglContext);
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@ -281,9 +281,9 @@ void glo_context_destroy(GloContext *context)
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}
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/* Check extension implementation for Windows.
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/* Check extension implementation for Windows.
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* The Glu 1.2 framework in Windows doesn't include them... */
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GLboolean glo_check_extension(const GLubyte *extName,
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GLboolean glo_check_extension(const GLubyte *extName,
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const GLubyte *extString)
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{
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char *p = (char *) glGetString(GL_EXTENSIONS);
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