ui: Update to new imgui paths/rounding

This commit is contained in:
Matt Borgerson 2021-01-10 20:15:21 -07:00 committed by mborgerson
parent 0c1ad27d8c
commit 26f4e6fc8f
2 changed files with 7 additions and 4 deletions

View File

@ -30,9 +30,11 @@ endif
sdl.mo-objs := \
imgui/imgui.o \
imgui/imgui_draw.o \
imgui/imgui_tables.o \
imgui/imgui_demo.o \
imgui/imgui_widgets.o \
imgui/examples/imgui_impl_opengl3.o \
imgui/examples/imgui_impl_sdl.o \
imgui/backends/imgui_impl_opengl3.o \
imgui/backends/imgui_impl_sdl.o \
xemu.o \
xemu-custom-widgets.o \
xemu-data.o \

View File

@ -37,8 +37,8 @@
#include "xemu-reporting.h"
#include "imgui/imgui.h"
#include "imgui/examples/imgui_impl_sdl.h"
#include "imgui/examples/imgui_impl_opengl3.h"
#include "imgui/backends/imgui_impl_sdl.h"
#include "imgui/backends/imgui_impl_opengl3.h"
extern "C" {
#include "noc_file_dialog.h"
@ -1631,6 +1631,7 @@ static void InitializeStyle()
ImGui_ImplOpenGL3_CreateFontsTexture();
ImGuiStyle style;
style.WindowRounding = 8.0;
style.FrameRounding = 8.0;
style.GrabRounding = 12.0;
style.PopupRounding = 5.0;